(03-22-2021, 11:42 PM)NOVA-5 Wrote: All's fair in love & war isn't it? 60m's a good days work aye.
you've got 3 ships against 1 pirate like you said, take some of the good advice
from the lads here, buy better ships & armor & repay the intent with kindness.
If someone pirates them in a cruiser they can buy basic AU and try to split up, but fighting cruiser-spamming pirates who fly the ships precisely for traders to not have a chance on armored transports is always going to be more or less impossible.
The way to counter it which is what the faction in the OP did I think already is to just have a scout snub...but then again, piracy is kinda dead and not very frequent for that to be worth it like has been said.
I find it way easier to just pirate in a way people enjoy so they don't avoid you in the first place, besides some die hard silent+ log off thrust people.
Oh right, it was a cruiser pirate, say no more, they're f knackered then, they'll have
to suffer what they must over & over again.
And I'm still over here asking for 3 mil and they're still running from that. I have rarely ever asked for more than 5 mil a 5k'er that's full with the most valuable ore, but its true that if population is low at the time or drops for a while, encounters are harder to get, and the value of what you do on both sides goes up. If you think you will run into a trade ship often, I'd stick to 5 mil and try not to drive them too nuts. You'll be more likely to be paid each time, if that's what you're really after.
I suppose it depends on the exact situation. Independent pirates are usually just out for themselves. Sometimes pirating is from factions that have inrp motives and may make high demands because of political grievances or to draw a lot more attention from the lawfuls than usual. 20 mil even for a full 5 k'er seems a little steep even to me, but I'd perhaps consider it reasonable for groups like privateers (before, because of war) and maybe the Maquis (but last time I checked they can just engage transports, so imagine losing your 5k'er without them making any demands). If they demanded 20 mil in that situation you might be lucky to get off paying big instead of being used for a larger goal.
You also need to consider that snubbing a pirate can often make them less agreeable to negotiating later on. Smart pirates wouldn't try to get 20 mil each time out of you several times a day, odds are you'll just avoid bothering. So if you get a big demand you can always try to heckle them like it was stated or ask 'if I pay big this time without a fight will you be leaving me alone for a while or is this going to be 5 times a day?" If you plan to make 5 runs a day, a pirate might be ok to get 20 mil on your first run and leave you alone for the rest of the day. If you fight or run, they may be happy harassing you the rest of the day just for the heck of it!
I usually don't like placing limits on that but we could limit indi pirates/junkers to 10 mil per pirate per encounter, and allow factions that can pirate to demand full value or up to a limit (half?). And of course, spec op ID's that can pirate could be equal to the factions so SRP characters could be a way for an indie pirate to earn more ability.
(03-23-2021, 03:24 AM)Binski Wrote: And I'm still over here asking for 3 mil and they're still running from that. I have rarely ever asked for more than 5 mil a 5k'er that's full with the most valuable ore, but its true that if population is low at the time or drops for a while, encounters are harder to get, and the value of what you do on both sides goes up. If you think you will run into a trade ship often, I'd stick to 5 mil and try not to drive them too nuts. You'll be more likely to be paid each time, if that's what you're really after.
I suppose it depends on the exact situation. Independent pirates are usually just out for themselves. Sometimes pirating is from factions that have inrp motives and may make high demands because of political grievances or to draw a lot more attention from the lawfuls than usual. 20 mil even for a full 5 k'er seems a little steep even to me, but I'd perhaps consider it reasonable for groups like privateers (before, because of war) and maybe the Maquis (but last time I checked they can just engage transports, so imagine losing your 5k'er without them making any demands). If they demanded 20 mil in that situation you might be lucky to get off paying big instead of being used for a larger goal.
You also need to consider that snubbing a pirate can often make them less agreeable to negotiating later on. Smart pirates wouldn't try to get 20 mil each time out of you several times a day, odds are you'll just avoid bothering. So if you get a big demand you can always try to heckle them like it was stated or ask 'if I pay big this time without a fight will you be leaving me alone for a while or is this going to be 5 times a day?" If you plan to make 5 runs a day, a pirate might be ok to get 20 mil on your first run and leave you alone for the rest of the day. If you fight or run, they may be happy harassing you the rest of the day just for the heck of it!
I usually don't like placing limits on that but we could limit indi pirates/junkers to 10 mil per pirate per encounter, and allow factions that can pirate to demand full value or up to a limit (half?). And of course, spec op ID's that can pirate could be equal to the factions so SRP characters could be a way for an indie pirate to earn more ability.
First i am amazed and delighted that some one is pirating people for real, i thought i was alone.
Second, i fail to see your logic. My play time is 100% indie pirate, no dumb factions, no traders, no caps, no pob's and for sure no other viable means for making credits. As you said i am out there alone and for myself and the only one who should be not limited by demands are indie pirates. Literally its written pirate on my ship and ID and i fail to see how other million unlawful factions that people jump in on a toon for a quickie should be considered above the real pirate on some sort of meaningful dead end RP basis.
Thrid, there is a bunch of people present here that would log off even knowing for sure you will ask 1 million. They are notoriously cheap.
I usually charge 10 million for a full ore 5ker but a cheeky trader that tries to run away it gets up to 15 mill. I am not here to vent on unarmed traders and rarely kill one, as some of the buthurt traders here would tag pirates as psychopats set to get you no matter what. I legit think of it as profession to get some creds for my ships.
On the other side you have Power gaming traders that make billions in a day but here you are asking for peanuts and i should follow? Not gonna happen.
(03-23-2021, 03:24 AM)Binski Wrote: And I'm still over here asking for 3 mil and they're still running from that. I have rarely ever asked for more than 5 mil a 5k'er that's full with the most valuable ore, but its true that if population is low at the time or drops for a while, encounters are harder to get, and the value of what you do on both sides goes up. If you think you will run into a trade ship often, I'd stick to 5 mil and try not to drive them too nuts. You'll be more likely to be paid each time, if that's what you're really after.
I suppose it depends on the exact situation. Independent pirates are usually just out for themselves. Sometimes pirating is from factions that have inrp motives and may make high demands because of political grievances or to draw a lot more attention from the lawfuls than usual. 20 mil even for a full 5 k'er seems a little steep even to me, but I'd perhaps consider it reasonable for groups like privateers (before, because of war) and maybe the Maquis (but last time I checked they can just engage transports, so imagine losing your 5k'er without them making any demands). If they demanded 20 mil in that situation you might be lucky to get off paying big instead of being used for a larger goal.
You also need to consider that snubbing a pirate can often make them less agreeable to negotiating later on. Smart pirates wouldn't try to get 20 mil each time out of you several times a day, odds are you'll just avoid bothering. So if you get a big demand you can always try to heckle them like it was stated or ask 'if I pay big this time without a fight will you be leaving me alone for a while or is this going to be 5 times a day?" If you plan to make 5 runs a day, a pirate might be ok to get 20 mil on your first run and leave you alone for the rest of the day. If you fight or run, they may be happy harassing you the rest of the day just for the heck of it!
I usually don't like placing limits on that but we could limit indi pirates/junkers to 10 mil per pirate per encounter, and allow factions that can pirate to demand full value or up to a limit (half?). And of course, spec op ID's that can pirate could be equal to the factions so SRP characters could be a way for an indie pirate to earn more ability.
First i am amazed and delighted that some one is pirating people for real, i thought i was alone.
Second, i fail to see your logic. My play time is 100% indie pirate, no dumb factions, no traders, no caps, no pob's and for sure no other viable means for making credits. As you said i am out there alone and for myself and the only one who should be not limited by demands are indie pirates. Literally its written pirate on my ship and ID and i fail to see how other million unlawful factions that people jump in on a toon for a quickie should be considered above the real pirate on some sort of meaningless dead end RP basis.
Thrid, there is a bunch of people present here that would log off even knowing for sure you will ask 1 million. They are notoriously cheap.
I usually charge 10 million for a full ore 5ker but a cheeky trader that tries to run away it gets up to 15 mill. I am not here to vent on unarmed traders and rarely kill one, as some of the buthurt traders here would tag pirates as psychopats set to get you no matter what. I legit think of it as profession to get some creds for my ships.
On the other side you have Power gaming traders that make billions in a day but here you are asking for peanuts and i should follow? Not gonna happen.
@Binski Maquis can't demand credits. And killing transports that don't just silent thrust is literally useless besides RP Demands in Gallia.
In Gallia if you want to log often you just HAVE to be reasonable, or the few people that log regularly have a super easy time to avoid you, and you have your fun once or twice, and then never see that trader or miner again and just fly around doing nothing.
I always pirate for 10 million or sub ten million credit increments. I only pirate high if a trader is rude, refuses RP, or metagames. People can see from the tag that we're Pirates, so you need to give people a good RP experience and make them smile so they don't log off.
People who try to log off to avoid interactions get the torpedoes.
My fellow pirates tell me I'm too generous.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
(03-22-2021, 10:59 PM)Team Convoy Logistics Wrote: Ok so you meet a pirate and your cargo is worth 50 million .....
You buy the ORE from the pob at 17,500.000
so your profit from that is 32.500.000
The pirate asks you for 20 million credits, bearing in mind there are 3 of us.
so at the end of the run your profit only stands at 12 million
Is that a reasonable demand in someones eyes or have we just been absolutely done right over.
Anyway he did not get his money.
BUT I want some opinions here on whether this is reasonable or not.
Please .... let's have some comments
This was also the third Pirate who stopped us in the same ORE run
THE DEMAND WAS 20 MILL EACH ASWELL
No,asking 20M from single ore 5k is kinda high , but not unreasonable,3 of them paying that is even bargain for them.
Fact that you had bad luck to encounter 3 pirates on same run is bad but one pirate is not responsible for actions of other pirate , and it is very rare thing to happen on server now.
If you suspect it is same player robbing you 2 or 3 times on diferent ships,that is unreasonabe,and against server rules ( so called meta gaming ) and you can report names to server game masters and they can investigate.
Since I was here, and that is 2010, when it came to ore haulers, I asked for half of their profits. However times have changed, back in the day you were earning like 20 milions of credits for ore. Nobody ever made any problems or made any issues about that.
Maybe that was because I'd usually let go newbie traders and low level traders without a fee and that was fair trade from me.
Therefore, you've been asked for even less than half of your cargo's worth, which is alright. It's up to you where you will get your ore and how good the deal it will be. Worth of your cargo is 50 millions, this is important.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
Edit: Usually you get this when you want to RP and take some others money because this is your second money earnings.
Or you can get this when people are ready not to pay you an extra six million and just die, so they will get to buy ore and fly to the selling point again. People somehow not want to pay a pirate some credits for the booze and they want to spend their (and mine) precious time to avoid me, which is okay, but still funny to see these situations