I don't think I need to repeat what others have already said but this will do more harm than benefit the community. People are used to the shop menu. People are bound to create mistakes, especially newbies. The most benefit anyone is going to get is PoB owners. They're the only ones who will get risk free benefits so this is a win-win for them, and you'll get the green light, yes votes from mostly them I'm pretty sure. Bad move if this gets implemented (if not already, I've been away).
Can you honestly tell me how many newbies you know that are consistently filling Player Owned Bases with Ore, solo, that they aren't associated with outside of Pennsylvania?
Can you compare that number to people asking "XYZ PoB is empty, know one that's filled?"
(05-23-2022, 06:32 PM)Binski Wrote: First, I think POB builder ships should cost at least 100 million credits. Not only that, but they should add the requirement of 1 unit of another commodity that you can only buy off an NPC base for 100 million credits (a unit). And that would mean, each POB built would also basically cost 100 million up front. I think that would take care of frivolous base building once and for all.
probably not a great idea, house POBs already have to pay extra for permits and any POBs outside of house space gets r*ped within 2 seconds of being seen by anyone (exaggeration i know but you get what i mean)
however it would be good as a slight counter to reduce the amount of POBs popping around outside houses and get players to actually consider before popping one out of their ass in the omicrons or some shii
newbies would be discouraged to make one since it will impact their wallets much more, leading to less pob spams by people like this
(05-23-2022, 07:14 PM)Karlotta Wrote: Making pobs more expensive does the opposite of reducing drama around them.
Also, why "frivolous"?
Guy 1 builds pob to buy and sell ore and make him a profit, thinking he will make his investment back in no time when lots of people use his pob.
Guy 2 doesnt want to leave part of his profits with Guy 1, and builds a pob that buys and sells at same price, together with like minded people. Is that "frivolous"?
Guy 1 now built his pob for nothing and gets mad at Guy 2.
Making their pobs more expensive isn't going to make him less mad and it doesnt make it less likely to happen either.
considering the amount of work needed to build and manage a POB in the first place, such scenarios would not happen often
if the POB is demanding an unreasonable buy price for the ores then i assume people would be smart and not fill/buy from the POBs?
but well what can i say - the feature isnt implemented yet so results may vary
(05-24-2022, 03:37 AM)Schxer Wrote: I don't think I need to repeat what others have already said but this will do more harm than benefit the community. People are used to the shop menu. People are bound to create mistakes, especially newbies. The most benefit anyone is going to get is PoB owners. They're the only ones who will get risk free benefits so this is a win-win for them, and you'll get the green light, yes votes from mostly them I'm pretty sure. Bad move if this gets implemented (if not already, I've been away).
Yes, majority who support the idea are POB owners.
Yes, people are used to the shop menu, and this will force both newbies (in pennsy) and current players to learn and adapt to this new system.
Yes, POB owners will benefit increasingly from this as they can set the price higher, but why not? if you think that its unfair, dont buy ores from them or suggest a way to make POBs more 'expensive' and tasking to maintain so its harder on their end as well.
who tf cares tho, the idea may be 'bad' for the community or discos economy, but its an idea - you may be right in it being bad or the opposite and we wont know for sure till it gets implemented
just give it a try and see how it plays out - if its crap then scrap and remove it
dont just give one sided opinions on something thats not even in the game yet
look at it from both sides
POB owners could buy ores from miners at say - 1,500sc/u and then sell it for 2,000 for example
doesn't both sides still profit? Miners are earning a fair bit, Owners are earning extra for having to upkeep their base and for providing storage whilst transports naturally pay slightly more for being able to acquire ore without a miner
imo those that spam fill a POB just to afk trade the ores later should be able to pay the extra price anyway - rich as f*ck people since thats what they do for half a day (i have done this once or twice before so i know)
the only issue i see is that if the POB owners are complete d*ickheads and set absurd prices for the ores then yes the transports suffer, in which case its better to just ask around for a miner or dont solo trade
but if the owners are reasonable and set their prices not too much higher than the usual then it should be fine - depends on how much or less of a d*ckhead the owner is
I don't understand - how is the sell price relevant here , people are already setting whatever price they want, very high sometimes.
This change affects literally only miners that have no affiliation to the PoB they are filling, not traders
If anything the market will become more competitive as more PoBs will be filled as it's easier and more straightforward to make profit off of that. Buyers can still choose exactly the same way who they buy from.
Only traders affected negatively are those that used 3rd party PoBs with open buy sell that solo mined to haul themselves on a bigger ship
(05-24-2022, 07:51 AM)sharkboy Wrote: who tf cares tho, the idea may be 'bad' for the community or discos economy, but its an idea - you may be right in it being bad or the opposite and we wont know for sure till it gets implemented
just give it a try and see how it plays out - if its crap then scrap and remove it
Right. We both know how hard it is to get an already implemented feature removed than not to let it get implemented in the first place.
(05-24-2022, 09:25 AM)Relation-Ship Wrote: I don't understand - how is the sell price relevant here , people are already setting whatever price they want, very high sometimes.
This change affects literally only miners that have no affiliation to the PoB they are filling, not traders
If anything the market will become more competitive as more PoBs will be filled as it's easier and more straightforward to make profit off of that. Buyers can still choose exactly the same way who they buy from.
Only traders affected negatively are those that used 3rd party PoBs with open buy sell that solo mined to haul themselves on a bigger ship
(05-24-2022, 07:51 AM)sharkboy Wrote: dont just give one sided opinions on something thats not even in the game yet
look at it from both sides
POB owners could buy ores from miners at say - 1,500sc/u and then sell it for 2,000 for example
doesn't both sides still profit? Miners are earning a fair bit, Owners are earning extra for having to upkeep their base and for providing storage whilst transports naturally pay slightly more for being able to acquire ore without a miner
imo those that spam fill a POB just to afk trade the ores later should be able to pay the extra price anyway - rich as f*ck people since thats what they do for half a day (i have done this once or twice before so i know)
the only issue i see is that if the POB owners are complete d*ickheads and set absurd prices for the ores then yes the transports suffer, in which case its better to just ask around for a miner or dont solo trade
but if the owners are reasonable and set their prices not too much higher than the usual then it should be fine - depends on how much or less of a d*ckhead the owner is
You don't have to tell me that because I already did look at it from both sides. Miners are not earning a fair bit at all. Any miner's standard price for filling a 5ker is 15mil @ 3k per unit. PoBs already sell ore for 2.5k to 4k per unit if you buy ore from them. If miners earn 1.5-2.5k, it is much worse as it will take two people to do the job, one to mine, another to haul ore to the PoB; and using Hegemon is much slower to mine, harder to handle in asteroid fields, and almost half the cargo space.
Ore is already sold in PoBs at fair prices mostly. And PoB owners either fill their base by themselves or contract corporations to do the job with a fair payment. If anything, people will use this to pay lesser than reasonable if anyone tries to sell to the PoB.
So this is about miners filling PoBs they have no affiliation with correct? How is this any different from the already present buy and sell cycle people rotate besides the initial having to see command for buy price?