I spent over an hour typing up a response but frankly, I can't be arsed to keep ping ponging this back and forth so I deleted it.
As far as I'm concerned, the RP in relation to your ID and what I've seen here is poor.
Some later commentators seem to be contradicting themselves, and don't appear to have read previous posts properly if at all. Others seem to be lost in some strange parallel universe which has little bearing on the FL experience.
The closest thing I've read here to what the Molly ID says is this by Bjorn:-
"So, next time i see another bretonian fighting corsairs, yes I or any other MR will jump in, kill the corsair and then judge is there need to fight bretonian or no"
But yes Bjorn, there should be a need to kill the Bretonian. Even if you go through the corsair first to do it.
Sadly, that good quote was followed by:-
"You may percieve usual molly players as murderous pirates, but our roleplay is a bit different and we will keep to it. Independant players can do what they want and how they want, we arent here to force our roleplay on them."
No Bjorn, you may not realize it but by playing the ID the way you are, you do force it upon others and not always Mollys.
I won't bother posting here again I'm sure you'll be relieved to hear/read. If you do wish to continue this (which I believe is unlikely, PM me).
I personally feel that the MR roleplays the rather delicate situation between Mollies and mainstream BAF rather well; yes we are not in a ceasfire like we were with the UoG, but nevertheless we are still not in open war to the same extent that we are against the corsairs.
With the twin threat of corsairs from the South and Kusarians from the North, it makes perfect sense for the MR to become more inclined to occasionally work with the BAF against their common enemies, and this is totally in keeping with their political aims;
The Mollies do not want to destroy or conquer Bretonia, they only wish the Bretonian Government to grant them independence in Dublin. Problem is, if either corsairs or Kusari win their wars, they will destroy the Bretonian government, and then there will be nobody left for the mollies to negociate with to gain their freedom. The mollies know perfectly well they stand a better chance of independence under a Bretonian Government than a Corsair or Kusari one, and if anything by fighting alongside the BAF and not fighting against BAF when it can be helped, they stand a good chance of winning enough Bretonian gratitude to have their independence granted. This was the exact reason why most Irish nationalists gave up their cause and fought alongside British troops during WWI, hoping they would get independence at the end of it.
Also, I would point out that what the MR are doing is not in any way violating Freelancer Cannon RP; infocards and News Reports all describe how Mollies helped the BAF to lay the minefield around Harris to protect against Kusari invasion amongst other things.
I suspect that what Blubba meant was that because the MR role play as they do, then this 'encourages' the independant Mollys to play the same way ie to not always attack everything listed as an enemy on their ID.
An Independant playing otherwise runs the risk that they will/may be accused of being out of step with official Molly political stance (as portrayed by the MR).
Whilst I don't think that there is an arguement that the Mollys hate the Corsairs more than the Bretonians, I do find it odd that they would help the BAF to kill Corsairs and then all fly off happily in opposite directions?
Even if the Mollys would not attack the Bretonians forces (for what I consider somewhat vague reasons outlined here), why would the BAF let them leave?
From the BAF point of view surely the Mollys are a dangerous bunch who need to be arrested/exterminated at every opportunity? If that is the case, then it seems unlikely that Mollys would be in any sort of a hurry to be anywhere near the BAF (except under circumstances likely to result in the entier destruction of all of Bretonia).
From a political point of view, a weak Bretonian Government surely gives the Mollys more power and leverage to force the Bretonians to agree to their demands? Once the Bretonians had agreed both parties could set about killing the Corsairs with a vengeance. Saving the Bretonian military is not likely to make them weaker.
I do accept that there was potentially a reason for the apparent offer of help from the Mollys on the occasion outlined above by Blubba ie an event was imminent and you all wanted to get on with it, but I just find the RP aspects a little warped.
MR/BAF relations are about on par with Rheinland lawful/unlawful, Xenos/Liberty lawfuls, and possibly, even BD/GC (only theirs is much more long term).
The two sides do not like each other, having different, conflicting goals, but there is a stronger threat that is preventing either side's goals coming to fruition. As such, they will gang up to remove the larger threat, but, as soon as that is achieved, the internal disputes will re-commence.
You see, world of politics is a shady place with so much gray spots that white and black are never seen.
Take note that even due all circumstances, we are all human. We all have ancestry from Sol. More even, Molly and Bretonians even came on same sleeper ship. They even worked in unision for long time (over 700 years) before actually separating due to political reasons than any other.
While corsairs are from other house, other sleeper ship. Only thing in common is Sol. Now to add that brets did opress us, but they didnt slaughter us like corsairs did.
Let me give hypotesis:
If molly and corsairs are engaged in combat, and nomad/harvester/wilde pops out. We and they would gang on alien first, then, maybe continue our engagement. Similar to that, if BAF is for instance chasing few NHL we would simply move away since there is nothing to gain in that fight.
What most people fail to see is that, our killing of bretonians isnt because we hate them or something, its because there is no other way(or we see none) to force them to leave Dublin to us. But, as LeMaitre said, Kusarians and Corsairs are bigger threat than bretonians, because in the end, If Kusari overtake Bretonia, we will be wiped out like dry leaves without any support for our cause or any sympathy from ruling nation.
Even so much quoted OC/Sair hatered isnt in fact that strong. You can still see them on same base, in same bar at same time. They are enemies, but they are still all too human. Maybe good deal of people do not have real war expirience to see that "blood feuds" and "generation wars" are something extremely rare as its not part of human behaviour. More to add is that even greatest of enemies will sometimes offer mercy. Its way how wars are won. There was no war in history where whole nation was slaughtered. In war, you are trying to weaken enemy so much that they arent threat anymore, and that their only escape is surrender.
Please, its a game, it depends on politics and psyhology and as such is no simple matter. Its easy to play rank and file soldier, they point you at direction and say shoot, but to be leader and dabble in politics you need to learn and appy much more so your own actions would look logical and explainable.
I don't want to particularly start up the earlier discussion again, but if the Mollys hate the Corsairs much more than the Bretonians then would they not put a higher premium on the deaths of this much hated enemy?
Would not the bounty for a Corsair be more than that offered for the death of the Bretonian? (they appear to be approximately equal?)
I'd have thought that since all of the Bretonian forces of law and order have a Bounty on them it would also make them very reluctant to ever accept any assistance under any circumstances from the Mollys? (not to mention unlikely that it would be offered for fear of being captured?)
Personally, I don't see how the Mollys can have it both ways? On the face of it they are inviting any number (with approval) of 'outsiders' to shoot and kill a group that they also seem to be keen to help save at another time?
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There's examples of Mollies and Bretonians working together in ingame infocards, most prominantly the establishment of the minefeilds around Planet Harris.
I would have thought it's fair game for a Molly to work (temporarily) with the Brets to take out the greater enemy, the Corsairs.
you know. its no fun when you tax us 3 million. and wont accept any less. when we will only make about 4 million on a leg. really i dont care huw much friggon funding you need. dont be jerks. please
' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>