1.) Stuttgart Botanical Research Institute
Basically a Genetic Engineering station to replace the Radiation Mutation research station idea. It'll be put in orbit of Planet Stuttgart while the battleship there gets moved to one of the system's jumpgates, probably Hudson.
Buys: Scientists, Fertilizer, Hydrocarbons
Sells: Toxic Waste, Plant Hybrids (New Commodity)
2.) 'Name' Biodome Manufacturing Center
The base Synth Foods has to manufacture their biodome components to be used to put together full biodomes in remote locations like Freeports. It'll be located in Minnesota, as before. No trade lane to it, nor nav beacons.
Buys: Basic Alloys, Super Alloys, Construction Machinery (New Commodity)
Sells: Biodome Components (New Commodity)
3.) 'Name' Station
The Synth Foods Headquarters. It'll be in one of the Liberty systems. Probably in orbit of Planet Los Angeles. It'll also be the new location for the Synth Foods ID.
Buys: Plant Hybrids, Scientists, Biodome Components
Sells: Synth Paste, Luxury Foods
We also talked about having some PFI bases buy Plant Hybrids for both Synth Foods and PFI routes in the commodity, and to give something new for Gaians to hate us for. But this requires some more research into the relations between Synth Foods and Bretonia to see if they would even be allowed to bring the plants into the house.
' Wrote:1.) Stuttgart Botanical Research Institute
Basically a Genetic Engineering station to replace the Radiation Mutation research station idea. It'll be put in orbit of Planet Stuttgart while the battleship there gets moved to one of the system's jumpgates, probably Hudson.
Buys: Scientists, Fertilizer, Hydrocarbons
Sells: Toxic Waste, Plant Hybrids (New Commodity)
I will sign that. This is a wise decision. No comments to give, because I agree to all points. And it is good, that you implement one more pure Rheinland trade route. (fertilizers - toxic waste)
' Wrote:2.) 'Name' Biodome Manufacturing Center
The base Synth Foods has to manufacture their biodome components to be used to put together full biodomes in remote locations like Freeports. It'll be located in Minnesota, as before. No trade lane to it, nor nav beacons.
Buys: Basic Alloys, Super Alloys, Construction Machinery (New Commodity)
Sells: Biodome Components (New Commodity)
Nothing to say to that. A needed facility, which produces the components for the biodomes. Probably many freeports will be future customers for the biodome components? Like the Pueblo Bonito and so on... I like the idea.
' Wrote:3.) 'Name' Station
The Synth Foods Headquarters. It'll be in one of the Liberty systems. Probably in orbit of Planet Los Angeles. It'll also be the new location for the Synth Foods ID.
Buys: Plant Hybrids, Scientists, Biodome Components
Sells: Synth Paste, Luxury Foods
Why do the headquarters buy the biodome components? There is no construction inside them. It would be better to ship them to some kind of construction site.
' Wrote:Why do the headquarters buy the biodome components? There is no construction inside them. It would be better to ship them to some kind of construction site.
The HQ will also sell the biodome components. But it'll be a middle price. Not a great place to sell or buy it, but it works if you need to go to a Freeport or other station with biodomes to do the next part of the route, as it'll give a commodity to take out there that is in-RP for Synth Foods.
The Biodomes at the HQ are just in a 'transitionary' phase. A place to store some excess parts to free up space at the manufacturing plant and await more transports to pick them up. Furthermore, since the manufacturing plant is kept at a secret location that Synth Foods doesn't release, they need a place where non-Synth ships can come to pick them up, like Zoners and DSE.
Thanks for the explanation, Dab. After I thought about the biodome - plant hybrid thingy again... I have to say, that I love the idea of this two commodities.:)Good to see you supporting the company factions!