' Wrote:I have told this countless times and it has been forgotten apparently. There is only one thing that needs to change, their guns. Take the fighter guns off em and voila.
Change of weapons?
How? Projectile speed increase was denied. Increasing their damage? That is stupid idea, because with grater damage, 5 fighters will be capable to destroy maybe a cruiser
Carnage itself flying within void... Proud cardihead ever since 2008...
You all gonna eat cardi!
' Wrote:Nope i agree with Luna again. Decreasing armor of bombers wasnt meant in exchange of increasing their agility. Just to lower their armor. Nothing else.
The Red Catamaran argument was made to prove a point, and that point was that armor and agility go hand in hand, you lower the armor in return you usually receive a bonus, most likely in the form of increased agility. See reference (Light Bomber) e.g. Upholder.
' Wrote:The Red Catamaran argument was made to prove a point, and that point was that armor and agility go hand in hand, you lower the armor in return you usually receive a bonus, most likely in the form of increased agility. See reference (Light Bomber) e.g. Upholder.
Well in that case, agility should be touched by armor upgr too.
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You all gonna eat cardi!
Kress Wrote:I have told this countless times and it has been forgotten apparently. There is only one thing that needs to change, their guns. Take the fighter guns off em and voila.
Change of weapons?
How? Projectile speed increase was denied. Increasing their damage? That is stupid idea, because with grater damage, 5 fighters will be capable to destroy maybe a cruiser
You obviously don't understand what Kress meant. He didn't say "change fighter weapons", he said "take fighter guns away from bombers". If bombers get guns of their own, those can be shaped how we need without affecting fighters.
Edit: That said, bombers don't seem wrong to me these days.
There is certainly something wrong, maybe with bombers maybe with fighter guns. But at this point, in "fleet" battles, there is at the minute only need to have Battleships and bombers. You dont need fighter, because it cant do much. Fighter simply cannot protect battleship from bombers. There must be some change, so fighters will be able to destroy bomber sooner than they destroy battleship, which is supposed to be protected.
Carnage itself flying within void... Proud cardihead ever since 2008...
You all gonna eat cardi!
' Wrote:I have told this countless times and it has been forgotten apparently. There is only one thing that needs to change, their guns. Take the fighter guns off em and voila.
Precisely.
This is what I suggest, along the lines that Kress has envisioned: Give bombers their own shield buster gun line. These shield busters would be very potent, but slow (refire of 3.03 or 2, projectile speed of 400-500). The shield busters' projectile speed doesn't need to be very high to be effectively against cap ships and transports. There would be factional variations of dps and speed, but basically every bomber would have it's own line of shield busters. The player could only mount these special shield busters on a bomber.
The SNAC would still be the primary bomber weapon. The bomber's maneuverability would be left alone - the ability to defensively dodge incoming fire becomes even more important if the bomber loses its offensive capability against fighters. And pirates would still be able to tackle those uncooperative traders in their bombers.
So, a bomber would be able to destroy cap ships, like it's designed to do. It would lose its flexibility, however - a fighter would be its doom. Bombers would actually need fighter escorts to survive an operation.
However, the bomber lobby is very vocal and is used to flying a jack-of-all-trades ship, so I don't see any radical changes in store for the bomber class.
Comparing what is probably the biggest pile of hated crud in the game to the roc and other bombers is sorta... yea. Waran is huge and ugly, that has nothing to do with this.