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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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The Miner ID.

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Poll: Should we keep the "able to demand ore" part?
You do not have permission to vote in this poll.
Yes.
49.30%
35 49.30%
No.
50.70%
36 50.70%
Total 71 vote(s) 100%
* You voted for this item. [Show Results]

Pages (11): « Previous 1 2 3 4 5 6 … 11 Next »
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The Miner ID.
Offline Drake
11-26-2009, 02:35 AM,
#31
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Posts: 2,195
Threads: 93
Joined: Jun 2007

' Wrote:Yes, but at the moment, the ONLY sale points for Ore are lawful bases where 99% of the unlawfuls cannot land. The only way 99% of pirates can make any money off the ore they pirate is to sell it to someone else, probably at a significant loss from it's actual sale price.
I'm sure adding a few unlawful sale points for various ores is a far better option than allowing a generic 'lawful' ID to pirate anyone they want and land anywhere they want.
Offline Zelot
11-26-2009, 02:45 AM, (This post was last modified: 11-26-2009, 02:46 AM by Zelot.)
#32
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' Wrote:I'm sure adding a few unlawful sale points for various ores is a far better option than allowing a generic 'lawful' ID to pirate anyone they want and land anywhere they want.



I still think the Miner ID should be able to demand ore. It adds a level of complexity to mining that is commensurate with the amount of profit being made. There are many good rp reasons why an independent miner might demand ore.

Edit: Also, the Miner ID doesnt allow you to pirate anyone they want. They can only demand ore. You have much more flexablity with any pirate faction.

[Image: 13121_s.gif]  
Offline Drake
11-26-2009, 02:56 AM,
#33
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Posts: 2,195
Threads: 93
Joined: Jun 2007

' Wrote:I still think the Miner ID should be able to demand ore. It adds a level of complexity to mining that is commensurate with the amount of profit being made. There are many good rp reasons why an independent miner might demand ore.

Edit: Also, the Miner ID doesnt allow you to pirate anyone they want. They can only demand ore. You have much more flexablity with any pirate faction.
Ore is the most valuable commodity, and they have the flexibility to land on the base with the best sell price for said commodity.

And there are many good RP reasons why an independent trader, or smuggler, might demand cargo. There's good RP reasons for a lot of stuff which isn't allowed.

I like the idea of Miner IDs demanding ore, sort of, but it's open to far too much abuse as-is. Right now it's little more than a pirate ID which is only allowed to demand ore (the most valuable commodity), but which can land on lawful bases, use lawful equipment, and can't be bothered by police/military unless caught in the act.

Pirates pirate, lawfuls shoot pirates, traders trade. That's the balance that Disco has held and enforced for a long time. If we want to break the mold, why are we doing it with some IDs (Miner), but not other 'equal' IDs with just as much cause (Indie Trader/Smuggler)?
Offline Akura
11-26-2009, 02:56 AM,
#34
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

' Wrote:I still think the Miner ID should be able to demand ore. It adds a level of complexity to mining that is commensurate with the amount of profit being made. There are many good rp reasons why an independent miner might demand ore.

Edit: Also, the Miner ID doesnt allow you to pirate anyone they want. They can only demand ore. You have much more flexablity with any pirate faction.


Zelot is totally right, you are ruining awesome RP and good fun.

Also pirates can demand more and fly bigger and badder ships.



Offline Drake
11-26-2009, 02:59 AM,
#35
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Posts: 2,195
Threads: 93
Joined: Jun 2007

' Wrote:Zelot is totally right, you are ruining awesome RP and good fun.

Also pirates can demand more and fly bigger and badder ships.
Cargo piracy is pointless in bigger and badder ships. And Ptrans > Gunboat.

Lots of rules 'ruin' 'awesome RP' and 'good fun'.
Offline DarthCloakedGuy
11-26-2009, 03:06 AM,
#36
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Posts: 1,263
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' Wrote:The Thrice: Mangarot, You were pirated while going from Penn to NT how many times? One would think you would learn to take your cargo or mining or both elsewhere. What's the definition of insanity?
The definition of insanity is pirating right in front of a lawful base, in the middle of lawful space, and thinking that's in-RP.

[Image: SLRU.png]
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HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
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[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
 
Offline BaconSoda
11-26-2009, 03:18 AM, (This post was last modified: 11-26-2009, 03:25 AM by BaconSoda.)
#37
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I don't have a problem with adding a few unlawful sale points, but, that also removed from the complexity of the experience. When this was made, it was intended that people would be smart and use escorts and independent miners would only be able to do this type of thing once or twice between spurts of mining. The original pirate miners were made to test exactly how well this worked. It's not just the pirating with Miner IDs has become such a great pastime, the cooperation such high profits was meant to inspire is simply not there. If Miners want this to be like trading without the risk of losing their cargo, it should get the same profitability as trading. There is absolutely no reason a miner shouldn't be able to hire an escort at a reasonable wage where a smart pirate won't be able to just buy him off.

I might say in my extensive experience, 2750 units of the usual ore makes over 30 million. Well over thirty million. If you can't afford to pay your escort some 7-8 million for your load, which is four or five million less than my pirates and the most popular pirates will charge a ship, and much less than any of the greedy pirates, something is wrong with your mindset, especially if you KNOW you will meet pirates on the way. Even so, isn't it better not to take the chance and simply hire a bomber? I mean, really, it isn't rocket science. In fact, it's very simply algebra that I think I learned in fifth grade. If an escort betrays you, it wouldn't be a surprise to me. The pirate probably offered him much more than a piddly two million.

If there are no escorts around, hey, an open market for you. Who doesn't like to get lots of money for doing something that could potentially be very simple? And even if you find a transport pirate, your miner has more armor than him or equal armor by defeault. Have your employer wear down his hull a bit for the (probable) armor and lay into him with your SN. Wow, that was hard.

I fail to see any problem or reason for surprise in an upcoming nerf...

EDIT:

' Wrote:The definition of insanity is pirating right in front of a lawful base, in the middle of lawful space, and thinking that's in-RP.

Have you ever once considered that other people are RPing here and have done things and considered things that would, I don't know, compensate for some RP consequences. Hell, has anyone ever considered reporting us to the LN or LPI or LSF and Faction Right 5ing the miner pirates? It really wouldn't be a surprise, and we've been talking about it since we started to test this. Enough DSE have been pirated to Faction Right 5 us into the stone age.

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Offline Drake
11-26-2009, 03:29 AM,
#38
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Posts: 2,195
Threads: 93
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I fully support people pirating miners, especially those too cheap to hire an escort or pay him well enough to be loyal. My only problem is with generic miners hanging around unmolested (and my unmolested, I mean not getting shot at/kicked out by the law for being a pirate) in lawful space and flagrantly pirating. Take it to the border worlds and independent systems. If the Miner ID said, "Can demand ore from any ship in any independent system.", I wouldn't have much problem with it. Though I still think that if the Miner ID can pirate for ore, then the Indie Trader and Smuggler IDs should be able to pirate cargo (only in independent systems, of course).
Offline pipboy
11-26-2009, 04:50 AM, (This post was last modified: 11-26-2009, 04:50 AM by pipboy.)
#39
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Posts: 1,122
Threads: 19
Joined: May 2007

' Wrote:I fully support people pirating miners, especially those too cheap to hire an escort or pay him well enough to be loyal. My only problem is with generic miners hanging around unmolested (and my unmolested, I mean not getting shot at/kicked out by the law for being a pirate) in lawful space and flagrantly pirating.
If the lawfuls were actually around in Liberty to catch the miners, they wouldn't be pirating now would they? Every time we're in Pennsylvania and an LPI or LN comes around, we leave. Quickly.

Guess how many times an LPI or LN has come around in the last few weeks that I've been doing this every day?

Go ahead, guess....









I can remember maybe 5 times. That's it. FIVE.

We don't go to the Taus because the CR has it locked down. We don't go to Rheinland because the RM is all over. All of you need to stop whining at us and try whining at the people that are supposed to be protecting you.

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Offline Saronsen
11-26-2009, 04:55 AM, (This post was last modified: 11-26-2009, 04:56 AM by Saronsen.)
#40
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' Wrote:The Thrice: Mangarot, You were pirated while going from Penn to NT how many times? One would think you would learn to take your cargo or mining or both elsewhere. What's the definition of insanity?

Let me explain to you some of the special cases.

My most favourite: I'm on the lane to West Point, I see a ship going down the lane to Norfolk, cool, I'm going that way too. He takes it, and a few seconds later, I take it. He drops out two lanes from WP, and immediately shoots the lane. I'm about exactly 500 metres from him. "drop ur cargo". He gave me three seconds, and then "engaging".

Here's another, tying for favourite: I'm on my way to Narita, and I had just entered New Tokyo. On the lane to Planet NT, there's another pirate there! But I'm fairly certain I could get to the interspace base before he blows me up. Not. One of his buddies come out of another lane "assisting" and proceeds to shoot me. Then two more buddies come and silently help him, and I die about 2k from the Interspace base.

Another time, I decided to go through Baffin, via cali and all of that. This time, I'm caught in Kyushu.


Now do you see the pattern here? Not a single time in the borderworlds at all. They're just camping the spots closest to the miner/the sale spot.
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