Well, Ive added another ship from a long dead mod, so I can play with it in the campaign. However, when I go to the ship dealer, I crash to desktop. In addition, when I click the info query button while im on manahattan I CTD. When I go into Freelancer companion and check the ships on manhattan, they're all there and the ship I put it says "object unknown" On Datastorm, the ship doesnt show up at all. Any Ideas on how to fix this?
Lol, I know thats not the problem. Freelancer Explorer is the program I use. I didnt transfer the ship's infocard, thats FAR beyond my understanding. I doubt thats the problem though, ill just get those IDS? errors. No infocard doesnt warrant a CTD.
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Microsoft made this game.
Firing a weapon in game once caused me a CTD.
Only other thing I can think of is FLExplorer making bad INI files, you sure it did them correctly?
I copied and pasted the relevant sections from the old mods ini files to the ones from the SDK in my mod... I doubt I missed anything because I searched the ships name and copied all relevant sections from the ini files that came up.
Sorry for the double post. I got flscan and Now im even more confused. I thought I was doing it right but I guess not. What files are neccesary to copy from the old mod to mine? I do have the sdk thing unzipped in (mymod/data)
Shiparch? Cockpit files? What?
EDIT: I copied the ShipArch, Goods and all the ships .mat s3d ect files to their respective locations on my mod, created folders to match their paths, ect. Now when i run FL with mymod activated it doesnt even pass the flash screen before CTD'ing.