' Wrote:This should be read again by almost everyone reading this forum.
Also note that Blue said it has technology based on Nomad technology. I highly, highly doubt this will be open to everyone.
The Jinkusu is supposed to be the duplicate of an alien battleship. It's pretty public.
Why not this one? Zoners survive on the edge of Hell. They should advance to fight the Nomads, even adopt certain technology.
"THE HULL HAS BEEN BREACHED AND THESCIENCEIS LEAKING OUT!"
I do not really see a reason for there to be two versions. There are a number of civilian ships already available to the general public, including the Arrow.
The parameters I am working on will aim to preserve gameplay balance regardless of whether this ship is restricted to Zoners or not. In the end it will be up to a few key people to make those decisions.
Thats really nice I like it, you should perhaps look at designing heavyer versions for a Zoner HF or VHF, because this is really nice design I would like to see in game, and see you could develop.:)
' Wrote:You ask me, Zoners need 'zoner only' versions of some of their smaller craft with buffed stats.
Misusing one too badly/often gets it deleted.
IE: a up-rated Confrence with similar stats to the Hathor and other similary strong items.
Zoners can NOT attack execpt in self defence or if you mess up in the NFZ.
ZONER ONLY version (faction premession to order prehaps) that can mount class10 guns, and has a slightly boosted powerplant.
and please add to what zoners can and can not :
farming nomads in juggernauts...
honestly, for what need zoners LF with class 10 guns ???? zoners only enemies are keepers, (nomads) , phantoms, and sometimes some local pirates that try to pirate them, but, they never pirate light
fighter...
and weall know what have theirenemies better inships zoners make in numbers of pilots on their side ...
so again, for what zoners need ship that is better as majority others in the same class?...
' Wrote:Zoners. primary enemies: nomads. Nomad LF armament, 3x class 10 guns. high plant. high agility.
Id say it would make no sense why they would make their ship unable to survive the only real threat they face.
Nomad ships are outside of the balancing realm. Due to their low, restricted player base, Nomads are always outnumbered. For this reason, Nomad players are given access to vessels with drastically high parameters.
If you want the specifics it's: Labraid (Voidrunner)
Hull: 9800
Bots/Bats: 60/60
Shields: Class 10
(3) Class 10 guns
1 Torpedo / CD slot
Powercore: 15,900 u (1,650 u/s)
Agility: Around 30% "faster" than the Arrow's (most agile human ship)
You'll find a lot of arguments as to why things are as they are and why they shouldn't be, but none of them belong in this thread. At the end of the day it'll be up to Mjolnir. But nobody here should be surprised that if this model makes it into the mod, that the traits it will come with will not be earth shattering.