Turns out it isn't terribly hard. Granted, it is nearly half the polys of the ship...
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Wow that's nice, i don't see this getting into 4.86 though it's a bit to late to make it i think *sad face* but i hope this does turn into something and gets into a update.
Its from freeworlds I think; a Tie fighter (dunno which). Every ship has its own cockpit, even those from similar models have a variation, so the same could be done with the BW line.
still I approve of having more interesting looking cockpits in game, it would add some nice flavor to the universe, even though most people spend their time in third person view
still I approve of having more interesting looking cockpits in game, it would add some nice flavor to the universe, even though most people spend their time in third person view
The dices and the patch on pilot's pants are hilarious!:lol: oh and....IT'S A VERY GOOOOOOD SKETCH! I would like to see that an model implemented in game and then I would only fly in 1st person view :rolleyes: