So after reading through all 79 of the Zoner rumor cards along side Bluespawn. We've stumbled upon a few things that are rather problematic. Taking into consideration that Vanilla happened in 800 AS, the rumors would be dated that year also. Here is a rumor card for your viewing pleasure:
Quote:Brad Howard wrote:
The Corsairs and Outcasts are such violent people. I don't know where they went so wrong. Their need for space is something we Zoners share. We have settlers always pushing further into the dark edges of Sirius. One day we will find our own homeland out there, free from the rule of the corrupt governments and corporations of the colonies.
This card reveals that Zoners are seeking a homeland, I'd take that as meaning a planet, in 800 AS. However if you look at the current mod (4.85), Zoners had settled both Gran Canaria and Erie by 770 AS.
I've heard Erie might be addressed but I've heard nothing of Gran Canaria. Gran Canaria also has the problem that it's info card states a population of 430 million. If things were to be corrected Gran Canaria would have been discovered between 800 and now with a population of no more than 500k (and that is pushing it).
How you expect a faction which was always living on stations which can't support huge population to somehow decomragraphicly boom and overpopulate the planets they have? 30 years is not even enought for a generation to change.
zoner planets are a conceptual mistake... many a factions need a to "search for the holy grail" ( meaning - they need a cause they can never achieve )
- zoners : a homeland
- gaians : free gaia
- militaries : violent / pirate free systems
- corsairs : food
- outcasts : dunno, they appear to be quite happy
- dragons : overthrow kusari goverment
etc.
taking away this characteristic kills the main focus of a faction, leaving it either hanging in the air or in need for another cause. - but all in all... zoner planets should never have happened.
thats a thing that should have been addressed in "guard" systems from the very start. - no drastic changes to be made, but only based on the characteristics of the NPC vanilla faction. - but now its too late. zoners do have a planet, and taking them away would feel artificial - bit like wantan behaviour.
instead of GC, a massive spacestation would have made more sense ( something like a huge habitat to maintain a similar RP )
Discovery Zoners are not the vanilla Zoners.
They are much different. Vanilla Zoners have disappeared, I don't know where and when.
There are not anymore peaceful outsiders with need for space, which always pushing them further into the dark edges of Sirius, to be free from the rule of the corrupt governments and corporations of the colonies.
Maybe they went far out of known space, escaping from new wave of present Zoners, which are like another colony, with their own system and planet, warships, huge transports, diplomacy, rules, corruption and corporations.
Discovery Zoners are Vanila Zoners when it suits them. Particularly when someone wishes to treat Discovery Zoners differently due to the way they have 'evolved'.
Also; infocards on places such as Gran Canaria have long been the play thing of devs of ages past, along with various other bases and systems, I'd advocate a big rethink and overhaul, hell even a total wipe, but people don't let go of their toys. Basically, Omega 49, Omega 47, Newcastle, Munich and almost every single guard system are 'corrupted' in one way or another, long have sane people wished to ignore their existence only to have it waved in their faces and treated as canon. Omega 47 is probably the least offensive, and loads of guard systems are perfect; just a single depot.:lol:
its so easy to make the above claims - but ... who will take the job, consult factions and factionleaders - work out a consistent lore about all the bases - keep objectivity and intermingle all the factions into one big sirius lore?
yes - correcting the lore of a single faction - from a single point of view is easy - and its fun. trying to do it for all sirius is "work" - and "work" is something very few people like to do.
especially when after they have finished - the result isn t matching the expected quality - so they need to start over.
and after all that work - a few people come to the forum to bash on the work.
the stories and the rumors have gaps, sometimes larger ones, sometimes insignificant ones. - thats the way it is, - and thats the way it usually happens, when things are created during a process instead of a single creation work.
but one can also take the easier way... and consider all whats written to be rumor. - and the good thing about rumor is that its not proven to be true. - it can be RPed to be true, or RPed to be false - and thats where ingame roleplay comes in.
either way - i m sure the dev team will be happy to receive a "revised history and fully re-written rumor and lore of sirius" - as long as all factions agree with whats written and igiss also agrees with it ( yes, work... )
Oh my! heheh That happens to be similar to GMG NPC's Holy Grail. They are looking for a water planet so that they can return to their ancestral roots as fishermen. (Kurile couldn't support a fishery due to the nature of that planet :() But achieving quasi house status will do.....
But Jinx does bring something to mind. Now that the Zoner's acheived in finding a planet (fully populating it), built an armada, maintained complete independance and neutrality, became trading conglomerates and spread to every corner of the Sirius what's there left to do? What could be the next Holy Grail?
Quote:Now that the Zoner's acheived in finding a planet (fully populating it), built an armada, maintained complete independance and neutrality, became trading conglomerates and spread to every corner of the Sirius what's there left to do? What could be the next Holy Grail?
That's -exactly- what is wrong with Discovery. Same with the Mollys, same with the IMG. Everyone grows massively and unrealistically, no stumbles and no losses. Discovery developer ethic is to give but not take away, and to give if you do have take away due to storyline developments.
There is nothing measured and reasonable happening, just a handful of factions being given their desires and made into giant balance bulldozing monsters which are ripe for powerplaying their way through interactions with the 'old' Freelancer factions that have not evolved much at all, or even devolved.
Again, I would advocate an overhaul, starting with the aforementioned systems. Some people would even advocate something of a 'wipe' of various areas, and they would even volunteer their own factions beloved bases in order to achieve a more sensible Discovery over all.