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ADMIN NOTICE: F1 in space during combat

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ADMIN NOTICE: F1 in space during combat
Offline Panzer
07-24-2007, 10:25 PM,
#11
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

Twice to me...

Huge fight, Outcasts and phantoms ganged up vs me and Doom (both in vipers)

Craaaazzzzyyyy fight :crazy:, lost connection twice then.

Nevertheless, if it's gonna fix something, I'm all for it.

[Image: Vxqj04i.gif]
Offline Knucklehead
07-24-2007, 10:37 PM,
#12
Member
Posts: 397
Threads: 23
Joined: Aug 2006

' Wrote:heh. my internet likes to d/c me so i guess ill be prone to mechanical faliure:)

hasnt done it in a fight yet tho.
Got me in one once. When I came back, my liner had a third of its hull gone. (I mentioned it briefly in my log.)

I hope it doesn't become a problem for me.

It's official, I have too few ships now...
 
Offline Archelon
07-24-2007, 11:27 PM,
#13
Member
Posts: 406
Threads: 11
Joined: Mar 2007

I'm all for it - for one it relieves the Admins from the stress of having to sanction the player. I'm all for giving them a break. I'm just guessing, but I bet they get at least 2 or 3 complaints a day for this sort of thing. Auto-punishment is much more appropriate and fits well with RP. I know of at least one faction out there (trader types) who've F1'd on me twice (once in Colorado and again 10 minutes later in Galileo). Went through the whole scanning and demanding money thing, started depleting his shields and poof - he's gone. Found out later he doesn't speak English.

Anyway, glad to see this one come about. A little discomfort for transferring credit cards, but I don't have a habit of doing this anyway.
 
Offline Korrd
09-11-2007, 05:43 PM,
#14
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

First post updated.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Equinox
09-11-2007, 05:47 PM, (This post was last modified: 09-11-2007, 05:48 PM by Equinox.)
#15
Member
Posts: 1,066
Threads: 14
Joined: May 2007

Hhmm this will definitely effect ship to ship transfers and make the use of CC void surly?

It just seems a little long to me, what about normal players that swith chars in space aswell?

30 maybe 40 is more than enough to kill a trader imo.

[Image: avatardo2.png][Image: 8898078.png][Image: avatardo2.png]
 
Offline Fellow Hoodlum
09-11-2007, 05:51 PM,
#16
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

It may have curtailed the use of credit cards just a little, but convenience for money transfers is not the
issue, its the use of F1 for other purposes that has brought this about.
Transfers between players will just take a little more time and thought now. Make it part of the roleplay.

Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
Offline Korrd
09-11-2007, 05:59 PM, (This post was last modified: 09-11-2007, 06:00 PM by Korrd.)
#17
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

F1 is a big issue. If people keeps doing it, we then take more drastic measures.
Also, 100 seconds of delay is better than my idea: IP ban.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Smiley_
09-11-2007, 06:03 PM,
#18
Member
Posts: 105
Threads: 1
Joined: Aug 2007

I make it a policy to dock before logging off. I't really isn't that difficult if you know the layout of the system you are in. There should be at least one place you can dock in each one, be it a hooshga base in kusari space, or a IMG base when you are hostile with the outcasts.

This however is not true for some of the systems like omicron beta, alpha, gamma, and a few others.
Offline Fellow Hoodlum
09-11-2007, 06:09 PM,
#19
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Smiley, part of your roleplay should be not getting caught out in hostile space then. If you know
there is nowhere to dock, then you are in trouble in the first place.
If you get killed in a battle in hostile space, then your re-spawn spot will then discourage another
re-occurring problem now ... Re-engagement.
I'm sure something to curtail that can be found, and just as drastic in its measures ...
More power to the existing rules please.

Hoodlum




[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
Offline uspatriotsf
09-11-2007, 06:33 PM,
#20
Member
Posts: 695
Threads: 59
Joined: Jul 2007

Im all for it. I never F1 in space, combat or no combat, so good on the admins for this one. I would put F1 at number two on my list of most hated offenses.

Not that anyone really cares, but here is my list of top 5 personally hated offenses:
1. Swearing in system chat
2. F1'ing in space during combat
3. Re-engaging
4. Pointless OOC drabble in system chat
5. Completely un-RP ship/id/tag/activity selection

<span style="color:#FF0000"><strike>RETIRED</strike></span>
ON MY WAY OUT OF RETIREMENT

DO NOT CLICK HERE
 
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