I'm thinking of starting to design ship models, but I have ZERO experience with 3D design. What I'd like to know, what's a good program to start with? Any other advice AT ALL is very much appreciated.
Questions - you know what to do. But, I won't promise you everything. You and yourself have to learn it. If you have at least 6-8 hours just playing with it you'll learn a lot. In a month - you'll be experienced (like me).
Gmax, would be my starting program of choice. But I would buy milkshape 3d aswell. This comes in handy for Freelancer and anything else you do. I can't tell you how many times I've been asked to export a model from Maya to some other format and uses the 20 dollar milkshape program to do it instead of buying an exporter dll for like 300 hundred dollars.
Anyways do not start in sketchup. Sketchup is not an industry standard, you won't be able to take what you learn and move it into 3ds max or some other mainstream program like Maya. (My personal choice) Gmax however is made from almost the same program as 3dsmax. Most of the control and things are the same.
' Wrote:Gmax, would be my starting program of choice. But I would buy milkshape 3d aswell. This comes in handy for Freelancer and anything else you do. I can't tell you how many times I've been asked to export a model from Maya to some other format and uses the 20 dollar milkshape program to do it instead of buying an exporter dll for like 300 hundred dollars.
Anyways do not start in sketchup. Sketchup is not an industry standard, you won't be able to take what you learn and move it into 3ds max or some other mainstream program like Maya. (My personal choice) Gmax however is made from almost the same program as 3dsmax. Most of the control and things are the same.
Gmax is another good program as well. I used to use it a lot - but wasn't that very good until I understood 3ds MAX close enough. But, what fits well for your comfort - you choose.:)