Dab,Jan 24 2006, 10:00 PM Wrote:The titan was made less agile for a reason. I think it is fine how it is. Maybe even needs a lttle less agility.
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I think the Titan is fine now. Maybe give it even more power. But it should certainly be more agile than the Rh Bomber.
Role-played characters:
daedalus - Liberty Navy
bandersnatch - Ruthless criminal possessed by a (huge) alien
Shredder - Small-time Kusari pirate, looking to join the Blood Dragons
"Bounty Hunters. We don't need that scum." - Admiral Piett
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"
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My characters: - =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)
The Damned,Jan 24 2006, 12:39 AM Wrote:Test results from the Avenger: (according to readme hull = 13400)
1st - straight fire
Imminent destruction.
2nd - aiming at the fin
Imminent destruction.
3rd - mounting lv 6 armor
1st - straight fire
75 % hull damage with wings torn
2nd - aiming at the wing
75% hull damage with wings torn
no immunity or critical spot.
Liberty Light fighter Liberator - 6 800 hull
With no armor:
Aiming centrall hull - 1 shot - 99 % damage
Aiming at fin - 1 shot - destruction
With Lv 6 armor ( no big difference than the LV 7 one ):
Aiming at central hull - 1 shot - 25 % damage
Aiming at fin - 1 shot - 70 % damage
Critical pionts - fins.
Breatonia VHF Templar - 14 000 hull
With no armor:
Aiming at central hull - 1 shot - destruction
Aiming at tail - 95 % damage
With armor Lv VII:
Aiming at centrall hull - 1 shot - 30% damage
AIming at tail - 1 shot - 30% damage
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K, what's with the numbers for the avenger. Its worse than a light fighter with half the armor?
I write what i saw when I did the tests.
Explanation - missles are explosive - damage is very high on the hull of any fighter.All fighters even the bigest are relatively small ships - so thats why missles do so much % of dmg.
I think that they do more like % dmg on all fighters , than the number written.I don't know how to explaing it any other way. The authors of the game have decided so...
"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"
--------------------------------------------------------------------
My characters: - =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
The Damned,Jan 26 2006, 01:40 PM Wrote:I write what i saw when I did the tests.
Explanation - missles are explosive - damage is very high on the hull of any fighter.All fighters even the bigest are relatively small ships - so thats why missles do so much % of dmg.
I think that they do more like % dmg on all fighters , than the number written.I don't know how to explaing it any other way. The authors of the game have decided so...
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K, just wanted to double check if something got flipped in the numbers or something.
Yep, no bug. All the tests show that all in-game model fighters take missles bad :),
while the imported ones aren't having big problems with projectile weps.
"Comm. Adama:
-Starbuck whadda 'ya hear?
Starbuck:
-Nothing but the rain sir!
Comm. Adama:
-Then grab your gun and bring in the cat!
Starbuck:
-Boom , boom , boom!"
--------------------------------------------------------------------
My characters: - =BSG=Starbuck ; Maj. Kara Thrace(fighter pilot)
- =BSG=Galactica ; Commander Lee Adama(Battlestar)
- =BSG=Helo ; Lt. Karl Agathon (bomber)
- Colonial 795 (trader)
Which is what I mean't. If the originals were like the new ones missiles would be worthless.
Also look at the hull points on the MKII VHFs of the houses. they have all over 12,000 hull while Eagle has 9900, Sabre a little more than that and even the Titan has only as much as the weakest one if not even less. The VHFs need a little more balancing as well.