Not a good idea. A killer route like this will encourage convoys with a bloody battleship escort, or even hauling in battleships and the likes. Some folk will ignore roleplay entirely when faced with the prospects of extreme profit. Dublin proved that to end up being more disruptive then beneficial to the server.
For a GM/admin-driven event, sure, I could see that work. For unguided play, not so much. Pirates waiting at the last leg of the journey with a junker transport on standby will ensure a lot of Q_Q, F1-drift and F1-cloaking.
That being said, the miner-loading-transport idea should end up more profitable then the hegehaul.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
Can throw the idea around all day,but 4.86 is basically done,and devs would not add something new at this time. As for those who will say 4.87? :haha: It has taken a year,and a half for 4.86,and it is not out yet.(then again fantasy never comes true). So no point discussing it. Wasted web space.