Quote:I got question according F 1 and moving 50 k...
Its kinda not good for people who are not using the 'log on separate window account to switch equip from one ship to another'
Any chances that this thing can be removed ?
Well it's not added on purpose, as you can see if you read the first post.
Searching for a solution.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Oh, this is good. Especially thr -5.5. It'll allow the fixing of say, the Daumann ID repninja'ing a certain Bretonian Company which makes all of Bretonia Hostile. Yet again, Cannon to the rescue with nifty changes. :yahoo:
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
Cannon,
I certainly appreciate the time and effort you're putting into all this, and I'm certain that many others do as well, but I've been wondering...
' Wrote:- Fix /selfdestruct so that it turns the ship into a standard starflea with an engine.
Why even waste time on a command that no sane person would use? Even if someone wants to scrap a ship, even if it's a fighter, they can sell it on a base and make some cash along the way, instead of spending hours putting in a command that would be same as simply deleting your character from char select menu.
The /selfdestruct in its original form was actually really useful, even if not abuse-proof. Sometimes pirates have to chase miners 400k off the map to finally catch them or watch them F1. Or once I had to go AFK and F1ed, but when I came back noticed I haven't F1ed like I thought, and my on-cruise ship was some 600k off the map... A properly working /selfdestruct would've been really useful then, but I couldn't do it because I didn't want to turn my GB into an engine-less flea.
So why not change the command to simply deduct a portion of your credits, drop your cargo and ammo as loot and respawn you in the last base you've docked? That would make it much less abused, while still leaving it there for cases that it's actually worth losing a million or two and save an hour cruising through empty space.
' Wrote:Cannon,
I certainly appreciate the time and effort you're putting into all this, and I'm certain that many others do as well, but I've been wondering...
Why even waste time on a command that no sane person would use? Even if someone wants to scrap a ship, even if it's a fighter, they can sell it on a base and make some cash along the way, instead of spending hours putting in a command that would be same as simply deleting your character from char select menu.
The /selfdestruct in its original form was actually really useful, even if not abuse-proof. Sometimes pirates have to chase miners 400k off the map to finally catch them or watch them F1. Or once I had to go AFK and F1ed, but when I came back noticed I haven't F1ed like I thought, and my on-cruise ship was some 600k off the map... A properly working /selfdestruct would've been really useful then, but I couldn't do it because I didn't want to turn my GB into an engine-less flea.
So why not change the command to simply deduct a portion of your credits, drop your cargo and ammo as loot and respawn you in the last base you've docked? That would make it much less abused, while still leaving it there for cases that it's actually worth losing a million or two and save an hour cruising through empty space.
And then we'd see a return of the dreaded suicide traders.