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Bottlenose (Tresher) and setting it up.

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Bottlenose (Tresher) and setting it up.
Offline sadtranslation
03-10-2011, 05:49 AM, (This post was last modified: 03-10-2011, 05:50 AM by sadtranslation.)
#11
Member
Posts: 1,691
Threads: 104
Joined: May 2010

Uh, thanks.

I never actually used a gunboat with basic or primary turrets, so I decided to go with Razors and Pulses for now - but since I have a choice on Bottlenosique, I will take my time to try most of possible loadouts to get the best one.

[Image: 1C5RT.png]
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Offline sadtranslation
03-25-2011, 06:01 PM, (This post was last modified: 03-25-2011, 06:16 PM by sadtranslation.)
#12
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Posts: 1,691
Threads: 104
Joined: May 2010

Edit: To save forum space, I'll use this thread for some more help. Once again I need an advice - this time it's setting up a Tresher or even a couple of them to work together.

Thank you.

(Yes, I used "Search" option, but the only thread with a relevant discussion was all about comparing Tresher to Bullhead, so...)

[Image: 1C5RT.png]
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Offline Prysin
03-25-2011, 06:22 PM,
#13
Apex Predator
Posts: 3,098
Threads: 165
Joined: Jul 2009

The setups iv'e had for my Bnose and Thresher is as following:

B'nose
setup one:
4x Cerebrus
2x Missiles

works fine against cruiser, gunboats and bombers, fighters are a pain though

setup two:
2x pulse
3x razor
1x missile

good against anything, especially gunboats/cruisers/osirises


Thresher setups:
Anti cap:
4x pulse + 1 LM + 1 missiles, rest BHG primes

Anti everything:
4x Solaris (top mounted)
2x razors (front sides)
1x Pulse (in the back)
1x Light Mortar (in the back)

this last setup is scary. The solarises (if only 4) does NOT empty your energy like ever. They will take care of anything too close, anything further out is gonna have to whatch out for razors. And pulse+ LM can easyli do some good damage to a BS if you are good at kiting

[Image: v1zVWKX.png]
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Offline 11of10
03-25-2011, 07:51 PM,
#14
Member
Posts: 675
Threads: 21
Joined: Feb 2009

I don't know about the Tresher, I don't fly them, but my Battlenose is all Cerbs, however I intend to change that, probably to 3 forward cerbs, one forward razor, and have no clue for rear firing, probably some stupid nonsense for keeping fighters at bay while escaping, like missiles or basics.

Think about Cerberus turrets. They may be energy hogs, but they hit heavily, and if you chainfire them, you pretty much circumvent the issue of their low refire rate;)

Quote:Be excelent to each other!
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Offline Akura
03-25-2011, 08:08 PM,
#15
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

I have a BHG SC to hang around with your Thresher if you need company. :cool:
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Offline sadtranslation
03-26-2011, 01:57 AM,
#16
Member
Posts: 1,691
Threads: 104
Joined: May 2010

Will be pretty awesome.

I used to fly gunboats with Cerberus, but for me they were more a decent replacement for Razors than a valid anti-snubcraft weapon. Anyway, I don't want to fly my Bottlenosique all alone and will try to choose a setup that is good for teamwork.

[Image: 1C5RT.png]
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Offline A1t
03-26-2011, 12:37 PM,
#17
Member
Posts: 297
Threads: 22
Joined: Jan 2011

Get 3x pulses and 3xrazors. For killing shield use only pulses. 1x pulse forward, 2x backward, 3xrazors forward. Few shots in face to face flight then using rear view shot with 2xoulses backward

tech chart
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