' Wrote:Quick question, when it comes to unofficial factions not being allowed to recruit, is this an issue for those trying to emulate vanilla factions that have lost or are trying to gain official status?
Also, I don't see a problem in recruitment for any faction if its RP is up to scratch myself. But, I don't make policy.
Though, is it to stop unofficial factions from possibly taking recruits that could go to official factions with activity issues?
If they have activity issues, why do they deserve the new recruits?
There has been the recent problem of official factions having issues with getting recruits, sadly that goes for my former faction LWB whom I loved and the AGS that they merged into.
Inactivity hits all, minus those already established to to their position, as in military and their close proximity to fighting.
I can't think of a lot of factions with a lot of members that don't have PvP in mind, namely companies.
' Wrote:There's quite a few, namely Volksfront, IMG|, trading corporations...
Volksfront I can't comment on since I'm not knowledgable on them, IMG? Java and Hood, end of. I was an IMG indie an 90% of my fun came from Dublin, and a lot of IMG players hanged around Hood, and nothing else.
I've joined Kishiro recently, and it's been ok so far, though I can't make too many comments since A: only been in it over the weekend and B: still learning Kusari ways.
What about a hybrid system in which there are two tiers of officialdom?
The first tier is normal officialdom as head of the NPC faction, with all the rights and responsibilities bound to the status ect. This tier requires a payment of 500 mil + activity requirements + whatever else I missed.
The second tier should be semi official in which the organization in question pays say 300m (arbitrary, just to ensure that people take the organization seriously) to be able to recruit on forums and to (in limited numbers) grant tech requests in numbers purchased from the official faction (IE: the ICMG "buys" three nyxes from the IMG through Aland shipyard, which can then be "sold" to whomever they wish). This tier must be accepted by both the official faction and the admins (though the admins can override if they feel it necessary IE: oorp hatreds and all) and along with the cost of 300m (arbitrary), must keep an active presence on the server (to be decided by whomever thinks this through more).
' Wrote:Volksfront I can't comment on since I'm not knowledgable on them, IMG? Java and Hood, end of. I was an IMG indie an 90% of my fun came from Dublin, and a lot of IMG players hanged around Hood, and nothing else.
I've joined Kishiro recently, and it's been ok so far, though I can't make too many comments since A: only been in it over the weekend and B: still learning Kusari ways.
It's not as if people join the IMG to pvpwhore, they join to make money. As the IMG isn't a bounty hunting group (it might even be against the ID, dunno,) they're obviously not looking to make money through pew pewing people. If they wanted to pew pew Outcasts, they'd join the Colonials.
' Wrote:words
This, this, all of this a million times.
' Wrote:This rule is the opposite of Robin Hood. It steals from the poor and gives to the rich. The rich are dying, the poor are developing. So who needs the support? I vote the poor. Things die, it is inebitable. So why not supply the young ones. The new ones. The better, next generation model ones.
' Wrote:This tier must be accepted by both the official faction and the admins (though the admins can override if they feel it necessary IE: oorp hatreds and all) and along with the cost of 300m (arbitrary), must keep an active presence on the server (to be decided by whomever thinks this through more).
If something like that is implemented, why should the admins have any say in it? Let the officials determine who best represents their group when they aren't around, and let them give those powers to whomever they deem worthy.
' Wrote:Off. Faction has higher roleplay standards.
Leaders are easy to reach and give feedback to, meaning improvement is quicker.
Most of the time off. Factions have more members thus increasing the possible help to new guy.
Unoffi. Faction mostly consists of poorly English speakers thus newcomer, that is not good at English himself can't improve east enough.
Unoffi. Factions often has lower roleplay standards.
Unoffi. Factions are harder to give feedback on.
Unoffi. Factions mostly are temporary ones, that exist till the leader is happy about it.
These are not facts, these are things that might be true at times but for the most part, are completely and utterly false. You're sniping at several unofficial factions by exaggerating small events that happened.
I could give you any number of cases where, in fact, the above is completely opposite. (Eg, an official faction being hard to give feedback on or having a low roleplay standard. But of course, if I did so, even if it was obvious, I'd be banned for trolling, now wouldn't I?)
' Wrote:If something like that is implemented, why should the admins have any say in it? Let the officials determine who best represents their group when they aren't around, and let them give those powers to whomever they deem worthy.
The thing is, the admins have a say in what happens to official factions today - if we want the second tier semi officials to carry the same amount of weight, we'll need something similar for the processes of registration. Also, admins exist to serve as a check in case a perfectly legitimate application gets lolno'd by an official faction (hypothetically speaking of course).
EDIT: Just remembered what happened to SRP's
NEVER MIND