Truth is, a lot of this might just boil down to the fact that we don't have a "military faction"/leadership to kick some sense into indies etc. When looking at the Sairs and their established factions, they are doing a lot of hard work to discipline indies, but also to include these in ongoing skirmishes etc.
If we had a faction that worked on more military-like matters, we might fix a bit of the bad rep we have (I have met Ranseurs in Liberty on more than one occation when on non-OC characters - the Corsairs have pretty much put a stop to their straying Legates), and we might be able to form more of a solid military alliance with the Brets against the GRN. I do understand than noone is really willing to form any form of political agreements with the Outcasts, seeing that the OC players are so dispersed and a lot of them don't have a clue (like pirating junker ships in T23 full of slaves bound for Malta - tried that too).
Also player constructed bases (in the Sigmas, for instance) would open up to a new world of fun, so perhaps this will solve itself in time.