to know what corsairs are about - its best to let the 3 faction LEADERS write up what they think - cause THEY set the course.
we have long left vanilla canon - so its ALL subjectivly
the player wishes and the way how factions "like" to consider their factions proceeds a lot faster than the game mechanics can develope. - furthermore, they often differ greatly, cause they are not coordinated with the dev team, which is meant to set certain changes "into stone".
what we get is a garbled version of wishful lore and hard facts - factions bending between what the dev team likes to keep as a faction balance - and what players think they "deserve" to have.
sadly, the conclusion is that we mess up faction dependencies and balances and end up with - well... funny alliances, funny powers and usually godlike factions (no weakness)
to be spot on:
- corsairs and biodomes same as corsairs and lawful house and corsairs and fully self sufficient is as desirable as outcasts deciding to take the positive points of cardamine addiction and rewriting the lore so that cardamine has no negative side effects. - that practicly makes them angels, who bring long life and hightened senses to all sirius.
the point is - it isn t like that.
- factions in freelancer are SIMPLIFIED - they are using a black and white scheme. - take away the black and you re left with the white only. whats the hackers without their hate against liberty? - whats the gaians without gaia? whats the blood dragons that realize that the kusari goverment is the best thing that can happen? whats the xenos who are given the best jobs available? etc.
edit:
there was once a raw description of what the factions of freelancer are meant to be based on... ( maybe i can find the original again somewhere )
corsairs are meant to be based on stereotype pirates. they fight like dogs for what they need - but they show a surprising style and honour. they have a code of chivalry which makes them strong - as well as a very strong bond of friendship. so you might find a wing leader duel for his squad against a stronger foe rather than deceive the opponent. - they don t do hidden ambushes, but they proudly show their colours before they attack.
they justify their actions based on their basic needs. they attack those who have fulfilled their basic needs, not cause they are "good people" but cause it is their basis of society. they feel victims of the sabotage and left behind. they have seen EVERY other group flourish. NO other faction in sirius suffers starvation - that is why they are fierce about it and hate the others, cause they feel that they deserve the same at least.
they consider many other factions rediculous, cause they fight for little things ( like gaia ) - while they ( corsairs ) have to fight for the most basic survival.
that is also what fuels their hate against the outcasts ( aside form blaming them for the bombing ). outcasts are pirates without the need to fulfil their basic needs - they have no justification to fight.
the baseline is - corsairs do not get what they NEED. so they MUST take it.
take away what they NEED - and you take away their justification.
from a point of view of where they corsairs get their NEEDS from - it doesn t matter who supplies them.... as long as they are scammed / ripped off. ( yea, sounds funny maybe ) relationship to other factions that fulfil their needs is not to be friendly - the corsairs HATE whoever supplies them, so they can keep up their justification to be the victims of the other sirians.
but then - there is also progression and evolution. - there factions just gotto make sure they don t go the way of the Molly Republic - which took away their legitimite reason to exist by becoming bretonian citizens. ( but which is one of the few faction that might be labelled "you won the game" )