Ok your point is that you accusing someone in RP having OORP information that he is in group communications with someone else. This is called metagaming- for better definition ask the admins, I bet you cannot read my group comm for sure if you your junker char is not medium and can read minds.
And how the hell someone could damage the junker RP reputations in general in front of who? Why your junker char should care about the corporate miners and traders at all? If you see the junker info in game ( F9 button on junker char ) you will see that corporations are listed as hostile...
Witch police/military char saw me pirating/demanding/killing traders? And if they saw me where is the proper RP about it in game or in the comm channel? Why none of my junker chars is FR5ed if I am so stupid to get caught?
And even if this happens how my roleplay could affect your roleplay as corporate hauler using junker ID and IFF? Have you ever read the faction rights?
Is your roleplay actually legit canon junker roleplay and if it is such point me out where in vanilla junkers worked like haulers for Daumann and Kruger?
Because I can give you ton of vanilla examples for junkers working for/with corsairs:
I thought that feedback is exactly to prevent such stuff-I asked simple 2-3 questions 2-3 times and I got no answers.
With your faction it seems this is not the case so next time when you metagame or spam me on PMs or private channel in-game I will use the violation report function. Have a nice day.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)