' Wrote:is there such a rule? ( sorry, never read the faction creation stuff, cause i don t care for them ) ... but there are pretty many clans that share a faction.
i think at least 2 outcast factions, 2 zoner factions, 2 bretonian army factions, 3 corsair factions etc.
if there is such a rule - or maybe an advice ... it is there so that you don t get sort of ... identical clans ( means: you can have one LSF faction - but if you d have another one, it should be different to the other LSF - otherwise there is no point in having 2 )
then there is the problem with authorities. we often have one primary clan that is setting rules - ( like dictating whats contraband in addition to the common stuff, and make territory rules ) if there are 2 clans with the ambition to be official, there might be a problem ( and lots of drama ) about whats right and whats wrong - it can confuse the casual player if there are two clans for one faction / zone of influence, both claiming different stuff.
This is fine, you use all of this for RP purposes.
Hell, I can work out a great situation for that second paragraph right now.
I understand your first point and thats where this rule makes sense.
If you have the same goals and ideals, but just want to stick out, thats dumb. Join the existing clan and stop acting like an attention craving preteen.
What I'm saying is for clans that don't have the same ideals.
But from what you're saying I may be misunderstanding and in thus this topic is void.