I think for a lot of people the trader RP isn't rewarding enough,
though traders are the lifeline of disco , only a small percentage of players actually enjoy it.
I think this is not the way it's supposed to be , playing a game shouldn't become a chore.
The player base's that need supplies will make it more rewarding to trade ,
as there will be more cooperation between traders and others, I think..
Now this is only a observation , and I might be wrong.
I am interested to hear and brainstorm about possible solutions instead of nagging about the problems.
So , anyone got ideas?
edit: with rewarding I don't mean the amount of credits to earn , but the quality of gameplay