People. You are confusing lag (overloaded connection) with excessive server load (server needing to calculate too much at the same time). The server load issue is being addressed, most likely making some hitboxes less complex will sort a lot of this out. It will mean less complex and therefor less accurate hitboxes here and there, but it should help immensely with the load. Working on this, but it'll take time.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.