(01-04-2013, 11:42 PM)AeternusDoleo Wrote: Come to think of it. Is one of the reasons smuggling isn't common, that there are no smuggling ships with 5K cargo capacity? Does that deter people from doing the unlawful runs? The PiTrans and the Pilgrim Liner fill the combat transport roles for unlawful factions (and to some extent, the Raba and BWTrain as well), but the pirate factions don't really have a heavy train...
Even we in UC don't have access to a 5k Pachyderme, best we can get is the 4.2k Vache as I've previously stated. Heck, I even use Heavy Armor upgrades, weapons, and Advanced Transport shields which lower the cargo capacity even further, despite the added protection value.
Other than smuggling Cryocubes around to Player-Bases for more profit than we could ever receive from an NPC station, due to Cryocube Export being restricted by Gallic laws, I do agree that other Smuggling commodities need a more profitable drop-off price over certain distances.
Nox & Hypnotainment bands, for instance; We in UC are barely trading in these due to the high demand for Cryocubes from various Player-made bases that look for a quick delivery.
(01-04-2013, 11:42 PM)AeternusDoleo Wrote: but the pirate factions don't really have a heavy train...
This is something that could bring together various Unlawful groups however, were we to ever get one; Several unified attempts to convert the Civilian/House trains into our own designs and heavy trains. It would certainly add a larger variety of ships to space that I can agree with.
Honestly, though? a 5k Smuggler train definitely has the potential for boosting smuggler activity, though unless it actually happens we won't find out if it works.
From a personal standpoint, I would welcome it, but I don't have a problem with it either right now.
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