(02-23-2013, 05:54 PM)Omicron Wrote: Hire bunch of your own mercs maybe?
Another mercenary war would be a nice addition, mix things up. The Junkers would be able to bring in the Liberty Rogues and possibly the Outcasts and others too. Matched against BHG and the Colonials on the IMG side.
Reavers could probably shoot a bit of both sides.
(02-23-2013, 06:45 PM)SA_Scavenger Wrote: IMG has combat ships, 5000 cargo haulers, able to mine anywhere and is independent and can shoot any independent miner on their turf who happens to be mining
We'd likely have the advantage there, although you do have GC tech at 90%, Mollys/Rogue and Hessian at 75%.
Once again, we'll be losing 5kers and some mining bonuses next version. Most of us fly Battletransports anyway... Do remember you have the Pilgrim Liner and Pirate Train and of course the very useful Salvager.
The pirating indy miners is against our RP and ID. It's only BMM, DHC and Kruger that we can pirate in the Omegas and Taus. The Junkers on the other hand can pirate anyone out of house space, which can pretty much be used for combat permissions if you so desired.
(02-23-2013, 06:45 PM)SA_Scavenger Wrote: Congress don't pirate, perhaps a different solution would be to merely make Congress a separate ID.
Do they really need a separate ID? You could always just create a new Junker faction and we can fight them, Congress doesn't need to get involved directly if they don't want to.