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Proposal: ID changes for 4.87

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Proposal: ID changes for 4.87
Offline AeternusDoleo
05-14-2013, 05:00 PM,
#2
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Didn't fit in one post. Continuing:

Revision: 9 (2/6)

; dsy_license_gd_gm_grp
500636
NAME
Gas Miners Guild ID

500637
INFOCARD
Gas Miners Guild

The Gas Miners Guild are a large corporation of Kusari origin in the Sigma systems which focus on H-Fuel production. They are considered the sovereign owners of the Sigmas and Okinawa. The Gas Miners Guild uses mainly small ships for combat. They are partnered with Kishiro and secretly support the Blood Dragons and Golden Chrysanthemums.

Pilot carrying this lawful ID is an employee of Gas Miners Guild who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack unlawfuls, quasilawfuls and ships belonging to houses or organisations considered hostile by the GMG within their Zone of Influence.
- Can engage in piracy against Samura and Kruger in the Sigmas only.
- Cannot ally with any unlawfuls except for Golden Chrysanthemums and Blood Dragons.
- Cannot participate in unlawful actions except as described above.

Zone of Influence: Sigmas, Honshu, Frankfurt, Tohoku, Omicron Alpha, Omicron Beta, Omicron Eta, Omicron Lambda
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_colonialremnant
504415
NAME
Colonial Republic ID

504388
INFOCARD
Colonial Republic

The Colonial Republic originated from a deep space mission prior to the Alliance/Coalition war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in Coronado. The Colonials are allied with the IMG. They are enemies of Gallia and the Outcasts.

Pilot carrying this lawful ID is enlisted in the Colonial Republic who:

- Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack unlawfuls, quasilawfuls and ships belonging to houses or organisations considered hostile by the Colonial Republic within their Zone of Influence.
- Cannot use any transport with more than 4,300 cargo.
- Cannot ally with any unlawfuls except for Council and Maquis
- Cannot participate in unlawful actions except as described above.

Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_gd_im_grp
500640
NAME
Independent Miners Guild ID

500641
INFOCARD
Independent Miners Guild

The Independent Miners Guild is a mining corporation that is not affiliated with any house. It focuses on mining and shipbuilding outside of the House systems, and will sometimes trade with unlawful factions such as the Mollys and Hessians. The IMG is allied with the Colonial Republic and partnered with ALG and Gateway. Its enemies include the Outcasts and Corsairs.

Pilot carrying this lawful ID is an Independent Miners Guild member who:

- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
- Can attack unlawfuls, quasilawfuls and ships belonging to houses or organisations considered hostile by the IMG within their Zone of Influence.
- Can demand Slaves and Cardamine from any ship within their Zone of Influence and destroy those who refuse to comply.
- Can engage in piracy against Kruger, Daumann, GMS and BMM within the Taus and Omegas only.
- Cannot dock Cruisers and Battleships on any base within any House, except on IMG bases.
- Cannot use any transport with more than 4,300 cargo.
- Cannot ally with any unlawfuls except with Red Hessians or Mollys, against unlawfuls only.
- Cannot participate in unlawful actions except as described above.

Zone of Influence: Taus, Omega-3, Omega-7, Dublin, Cambridge, Newcastle, Magellan, Coronado
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_gd_z_grp
500642
NAME
Zoner ID

500643
INFOCARD
Zoner

Zoners are civilians who have rejected house rule. They are usually isolationists, and prefer to live outside of house borders, unburdened by house laws. They generally welcome both lawful and unlawful factions, trading freely between them. Zoners avoid conflict when possible, however this does not exempt Zoners from piracy by many unlawful factions.

Pilot carrying this quasilawful ID is a Zoner who:

- Can attack any ship in self-defense, to protect another Zoner ship, or in defense of Zoner bases.
- Cannot dock Cruisers and Battleships on any base within any House, except on Zoner bases.
- Cannot dock transports with more than 3,600 cargo within any House, except on GMG, IMG or Zoner bases.
- Cannot ally with anyone.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_co_ic_grp
500590
NAME
Interspace Commerce ID

500591
INFOCARD
Interspace Commerce

Interspace Commerce is an independent corporation that originated in Liberty. It focuses mainly on insurance of cargo shipments, and is very wealthy. It also often provides loans to house governments for large projects such as the construction of a Jump Gate or Trade Lane. They are rumored to have dealings with the Red Hessians and Golden Chrysanthemums.

Pilot carrying this lawful ID is an employee of Interspace Commerce who:

- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of a base of the same affiliation.
- Can attack Lane Hackers anywhere.
- Cannot ally with any unlawfuls except Red Hessians and Golden Chrysanthemums against other unlawfuls.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_co_os_grp
500598
NAME
Orbital Spa and Cruise ID

500599
INFOCARD
Orbital Spa and Cruise

Orbital Spa and Cruise is an independent corporation focussing on passenger transport and luxury resorts for the rich and famous. They are known to have dealings with the Corsairs and Hogosha in the Sigma-19 system.

Pilot carrying this lawful ID is an employee of Orbital Spa and Cruise who:

- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of a base of the same affiliation.
- Can attack Gaians anywhere.
- Cannot ally with any unlawfuls.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_gd_bh_grp
500644
NAME
Bounty Hunters Guild ID

500645
INFOCARD
Bounty Hunters Guild

The Bounty Hunters Guild is a well-established mercenary group who specialise in hunting criminals and terrorists. A large number of bounty hunters are ex-criminals. All unlawfuls treat the Bounty Hunters as enemies.

Pilot carrying this lawful ID is a Bounty Hunter, who:

- Can attack lawfuls, unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate, or in defense of Bounty Hunter and BHG Core bases.
- Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
- Cannot use any transports with more than 4,300 cargo.
- Cannot ally with any unlawfuls.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_interspaceneural
504385
NAME
Independent Neuralnet Division ID

504386
INFOCARD
Independent Neuralnet Division

The Independent Neuralnet Division is a small shipping corporation which broke away from Interspace. They are rumored to have dealings with several unlawful groups.

Pilot carrying this quasilawful ID is a member of the IND official player faction who:

- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, if they are within 10km of a Trade Lane or Jump Gate.
- Can attack Lane Hackers anywhere.

Allowed ships: Fighters, Freighters, Transports, Gunboats
This ID may only be used if you are a member of the official player faction.


; dsy_license_fc_j_grp
500610
NAME
Junkers ID

500611
INFOCARD
Junkers

The Junkers are a group of smugglers and black market traders who maintain a legal front through scrap peddling. They are rumored to deal with a lot of unlawful factions, but are enemies of the Xenos and the Hogosha.

Pilot carrying this quasilawful ID is a member of the Junkers who:

- Can attack any ships in self-defense, to protect another Junker ship, or in defense of a Junker base.
- Can demand cargo and credits from ships outside of Rheinland, Liberty and Bretonian house space, and attack them if they do not comply.
- Can attack Xenos and Hogosha anywhere.
- Cannot use any transport with more than 4,300 cargo.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_m_grp
500614
NAME
Mollys ID

500615
INFOCARD
Mollys

The Mollys are a Bretonian unlawful faction that formed out of revolting BMM miners. They focus on Piracy and smuggling Gold. They prefer to attack BMM and are most numerous in the Dublin system. They are enemies of the Corsairs.

Pilot carrying this unlawful ID is a member of the Mollys who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls except against Bretonia lawfuls or Corsairs.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Bretonia, systems directly bordering Bretonia.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


; dsy_license_fc_g_grp
500620
NAME
Gaians ID

500621
INFOCARD
Gaians

The Gaians are an eco-terrorist faction. They oppose terraforming and the exploitation of Planet Gaia in the Edinburgh system. They prefer to attack Planetform.

Pilot carrying this unlawful ID is a member of the Gaians who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can attack Planetform and Orbital Spa anywhere.
- Can treat transports carrying Terraforming Gases or Gaian Wildlife as combat targets.
- Cannot ally with any lawfuls.
- Cannot attack Gallic Royal Navy.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Bretonia, systems directly bordering Bretonia.
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_privateer
504015
NAME
Bretonian Privateer ID

504016
INFOCARD
Bretonian Privateer ID

The Privateers are a group of mercenaries and pirates who engage in piracy and raiding of houses or factions Bretonia considers hostile. They are secretly supplied and sanctioned by Bretonia, and may not commit unlawful acts inside Bretonia or against Bretonian corporations or Bretonian allies.

Pilot carrying this unlawful ID is a Bretonian Privateer, who :

- Can attack any ship in self-defense or to protect an allied ship.
- Can attack any ships within their Zone of Influence, except transports. Ships belonging to Bretonian corporations or allies of Bretonia are exempted from this.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply. Ships belonging to Bretonian corporations or allies of Bretonia are exempted from this.
- Cannot ally with anyone except with Bretonian lawfuls, Golden Chrysanthemums, Outcasts, Council and Maquis.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus, Omegas, Gallic Borderworlds
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_h_grp
500612
NAME
Hogosha ID

500613
INFOCARD
Hogosha

The Hogosha are a quasilawful crime syndicate with a strong influence in Kusari society who wish to repel influences from foreign houses. They oppose the Blood Dragons, Golden Chrysanthemums and Junkers. Considered civilians in Kusari society, they abide by Kusari law within Kusari systems, but can engage in piracy outside of Kusari borders. The Hogosha are allied with the Corsairs and frequently smuggle Alien Artifacts.

Pilot carrying this quasilawful ID is a member of the Hogosha who:

- Can attack lawfuls, unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation.
- Can demand cargo and credits from ships outside of Kusari house space, and attack them if they do not comply. Ships belonging to Samura are exempted from this.
- Can attack unlawfuls, quasilawfuls and ships which belong to a house or organisation considered hostile by Kusari within their Zone of Influence.
- Can attack Junkers and Gallic Junkers anywhere.
- Cannot ally with any lawfuls except for KNF, KSP, and Samura against unlawfuls only.
- Cannot use any transport with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari, Lyonnais
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_fa_grp
500630
NAME
Farmers Alliance ID

500631
INFOCARD
Farmers Alliance

The Farmers Alliance are an ultranationalist terrorist group who wish to rid Kusari of foreign influences, especially Synth Foods. They are secretly supported by Samura.

Pilot carrying this unlawful ID is a member of the Farmers Alliance who:

- Can attack any ships within their Zone of Influence, except transports. Ships belonging to Samura are exempted from this.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply. Ships belonging to Samura are exempted from this.
- Can attack Synth Foods anywhere.
- Can treat any ship carrying Synth Paste or Synth Gel as combat targets.
- Cannot ally with any lawfuls except for Samura.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_bd_grp
500608
NAME
Blood Dragons ID

500609
INFOCARD
Blood Dragons

The Blood Dragons are a revolutionary group who wish to overthrow the Kusari government and restore their imperial line. They also oppose Nomad influences in Kusari, and are allied with The Order and the Golden Chrysanthemums.

Pilot carrying this unlawful ID is a member of the Blood Dragons who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls except for the GMG.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari, Lyonnais
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_fc_gc_grp
500626
NAME
Golden Chrysanthemums ID

500627
INFOCARD
Golden Chrysanthemums

The Golden Chrysanthemums are a revolutionary group who want equal rights for women in Kusari society. They promote Cardamine use in Kusari. They are allied with the Outcasts and the Blood Dragons.

Pilot carrying this unlawful ID is a member of the Golden Chrysanthemums who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls except for the GMG and Interspace.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Kusari, systems directly bordering Kusari, Lyonnais
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_lr_grp
500632
NAME
Liberty Rogues ID

500633
INFOCARD
Liberty Rogues

The Liberty Rogues are a criminal group in Liberty which focus on smuggling and piracy. They are allied with the Outcasts, the Lane Hackers and the Unioners, and often work with the Junkers.

Pilot carrying this unlawful ID is a member of the Liberty Rogues who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Liberty, systems directly bordering Liberty, Shikoku, Kansas, Humboldt, Vespucci
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


; dsy_license_fc_lh_grp
500622
NAME
Lane Hackers ID

500623
INFOCARD
Lane Hackers

The Lane Hackers are a criminal group in Liberty who focus on piracy of high-value targets. They prefer to attack Ageira, Universal, Interspace and DSE ships, or shipments of high-tech equipment, especially Trade Lane and Jump Gate components.

Pilot carrying this unlawful ID is a member of the Lane Hackers who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can attack Ageira, Interspace, IND and DSE anywhere.
- Can treat transports carrying Jump Gate Parts, Trade Lane Parts and Gate/Lane parts as combat targets.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Liberty, systems directly bordering Liberty, Manchester, Shikoku
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


; dsy_license_fc_x_grp
500616
NAME
Xenos ID

500617
INFOCARD
Xenos

The Xenos are an ultranationalist terrorist group in Liberty who focus on the expulsion of foreigners. They prefer to hit foreign shippers instead of Liberty shippers, and prefer to destroy rather then steal.

Pilot carrying this unlawful ID is a member of the Xenos who:

- Can attack any ships not belonging to Liberty corporations within their Zone of Influence. Can treat transports as combat targets.
- Can demand cargo from any ship within their Zone of Influence.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 3,600 cargo.

Zone of Influence: Liberty, systems directly bordering Liberty, Kansas, Humboldt, Vespucci
Allowed ships: Fighters, Freighters, Transports


; dsy_license_aw
501403
NAME
Hellfire Legion ID

501404
INFOCARD
Hellfire Legion ID

The Hellfire Legion is a Liberty revolutionary faction which considers the Liberty government corrupt and in need of overthrowing. They prefer to attack the Liberty Navy and Liberty Police.

Pilot carrying this unlawful ID is a member of the Hellfire Legion, who :

- Can attack unlawfuls, quasilawfuls and enemies of the Hellfire Legion within their Zone of Influence.
- Can demand Artifacts, Slaves, Cardamine, Liquid Cardamine, Nox, Hypnotainment bands, Nomad equipment, Nomad remains from any ship within their Zone of Influence, and attack them if they do not comply.
- Can attack Liberty Navy, Liberty Police Inc. and LSF anywhere.
- Cannot ally with Liberty lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Liberty, systems directly bordering Liberty, Kansas, Humboldt, Vespucci, Inverness, Coronado
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.
May only be used by an accepted member of the Hellfire Legion player faction.


; dsy_license_fc_b_grp
500618
NAME
Bundschuh ID

500619
INFOCARD
Bundschuh

The Bundschuh are a revolutionary faction in Rheinland who consider the Rheinland government corrupt and in need of overthrowing. They occasionally commit acts of piracy to support their cause.

Pilot carrying this unlawful ID is a member of the Bundschuh who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls except with or against Rheinland Military or Rheinland Police.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_lwb_grp
500628
NAME
Landwirtrechtbewegung ID

500629
INFOCARD
Landwirtrechtbewegung

The LWB is a terrorist faction who wish to rid Planet Stuttgart of Synthfood influences. They frequently attack Synthfood ships and any ships carrying Synthfood products.

Pilot carrying this unlawful ID is a member of the LWB who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can attack Synthfoods anywhere.
- Can treat any ship carrying Synth Paste or Synth Gel as combat targets.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


; dsy_license_fc_rh_grp
500606
NAME
Red Hessians ID

500607
INFOCARD
Red Hessians

The Red Hessians are a large revolutionary group in Rheinland who consider the Rheinland government corrupt and in need of overthrowing. They often commit acts of piracy and attacks on Kruger and Daumann. They are also enemies of the Corsairs and are allied with the LWB and Bundschuh.

Pilot carrying this unlawful ID is a member of the Red Hessians who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Artifacts as combat targets.
- Cannot ally with any lawfuls except with Interspace, or Rheinland lawfuls against Liberty lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, Omegas, Cambridge, Omicron Theta, Omicron Gamma
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_fc_u_grp
500624
NAME
Unioners ID

500625
INFOCARD
Unioners

The Unioners are a criminal faction who frequently attack Republican ships. They focus mainly on piracy and smuggling. They cooperate with both Corsairs and Red Hessians.

Pilot carrying this unlawful ID is a member of the Unioners who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, Bering, Hudson, Texas, Minnesota, Sigma-13
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers


; dsy_license_ga_j_grp
505271
NAME
Gallic Junkers ID

505272
INFOCARD
Gallic Junkers

The Gallic Junkers consist of scrap collectors, smugglers and other undesirables and people masking as such. They trade with both lawful and unlawful groups. Until recently, they were used by Gallia to gather intelligence on other houses, but they have somewhat fallen out of favor since the Gallic invasion into Sirius has begun. They sometimes still act as agents of the Crown, privateering for them behind enemy lines.

Pilot carrying this quasilawful ID is a member of the Gallic Junkers who:

- Can attack any ships within their Zone of Influence, except transports. Ships belonging to Gallic corporations or allies of Gallia are exempted from this.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply. Ships belonging to Gallic corporations or allies of Gallia are exempted from this.
- Cannot ally with anyone except with Gallic lawfuls.
- Cannot use any transport with more than 3,600 cargo except for the l'Ane and Vache.

Zone of Influence: Gallia, Gallic Borderworlds, Taus, Bretonia
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_corse_grp
504096
NAME
Unione Corse ID

504097
INFOCARD
Unione Corse

The Unione Corse is a highly organised quasilawful criminal syndicate within Gallia which focuses on smuggling and controlling the black market in Gallia, and Mercenary work for both lawful and unlawful groups. They generally do not attack targets inside Gallia. They are rumored to control the distribution of the Nox narcotic.

Pilot carrying this quasilawful ID is a member of the Unione Corse who:

- Can attack lawfuls, unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation.
- Can demand cargo and credits from ships within their Zone of Influence but outside of Gallic house space, and attack them if they do not comply.
- Can fulfill any bounty and escort contracts.
- Can treat transports as combat targets when executing a bounty or escort contract against them.
- Cannot use any transport with more than 4,300 cargo.

Zone of Influence: Gallia, Gallic Borderworlds, Taus
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_maquis_grp
504094
NAME
Maquis ID

504095
INFOCARD
Maquis

The Maquis are a terrorist faction which broke away from the Council, who want to overthrow the Gallic monarchy. They often attack civilian targets. They are allied with the Council.

Pilot carrying this unlawful ID is a member of the Maquis who:

- Can attack any Gallic Lawful ships within their Zone of Influence. Can treat transports as combat targets.
- Can demand cargo from any ship within their Zone of Influence.
- Cannot ally with any lawfuls, except against Gallic lawfuls.
- Cannot use any transport with more than 3,600 cargo except for the l'Ane and Vache.

Zone of Influence: Gallia, Gallic Borderworlds, Taus
Allowed ships: Fighters, Freighters, Transports


; dsy_license_fc_brigands_grp
504098
NAME
Gallic Brigands ID

; dsy_license_fc_brigands_grp
504099
INFOCARD
Gallic Brigands

The Gallic Brigands are a loosely organised criminal faction in Gallia who focus on smuggling and piracy. They are allied to the Council.

Pilot carrying this unlawful ID is a member of the Gallic Brigands who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Gallia, Gallic Borderworlds, Taus, Kyushu
Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_fc_c_grp
500602
NAME
Corsairs ID

500603
INFOCARD
Corsairs

The Corsairs are a large criminal faction founded from the descendents of the Hispania. They focus on piracy and Alien Artifact smuggling. They are allied with the Hogosha, cooperate with the Gaians and the Unioners. Their enemies include the Red Hessians and Outcasts.

Pilot carrying this unlawful ID is a member of the Corsairs who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Blood Diamonds and Cardamine as combat targets.
- Cannot ally with any lawfuls except with Kusari lawfuls against other unlawfuls only.

Zone of Influence: Bretonia, Omegas, Sigmas, Omicrons, Honshu, Frankfurt, Munich, Stuttgart, Dresden
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_fc_ou_grp
500604
NAME
Outcasts ID

500605
INFOCARD
Outcasts

The Outcasts are a large criminal faction founded from the descendents of the Hispania. They focus on piracy and Cardamine smuggling. They are allied with the Golden Chrysanthemums, Lane Hackers and Liberty Rogues. Their enemies include the IMG, Order and Corsairs. The Outcasts generally do not attack Nomads. Some Outcasts are known to revere the Nomads.

Pilot carrying this unlawful ID is a member of the Outcasts who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Artifacts or Stabiline as combat targets.
- Cannot ally with any lawfuls except with Bretonian lawfuls against other unlawfuls or Gallic Royal Navy only.

Zone of Influence: Bretonia, Liberty, Kusari, Taus, Sigmas, Omicrons, Gallic Borderworlds, Magellan, Cortez, Coronado
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_gd_bh_guardian
504080
NAME
Bounty Hunters Guild Core ID

504081
INFOCARD
Bounty Hunters Guild Core

The BHG Core is a paramilitary faction which developed from and is funded by the Bounty Hunters Guild. The Core focuses around acquiring and developing new (Nomad) technologies to strengthen the Bounty Hunters Guild. Their enemies are the Nomads, Wild and The Order.

Pilot carrying this lawful ID is a member of the BHG Core who:

- Can attack lawfuls, unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of Bounty Hunter and BHG Core bases.
- Can attack unlawfuls, quasilawfuls and ships which belong to a house or organisation considered hostile by the BHG Core within their Zone of Influence.
- Can demand Alien Artifacts, Nomad equipment and Nomad remains from any ship within their Zone of Influence, and attack if ships refuse to comply.
- Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
- Can attack Wild, Nomad and Order ships, and any ships equipped with Nomad equipment.
- Cannot bring Cruisers or Battleships into any system containing a Jump Gate with the exception of Sigma-19, Sigma-17 and the Omicrons.
- Cannot use any transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.

Zone of Influence: Omegas, Omicrons
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships


; dsy_license_fc_or_grp
500634
NAME
The Order ID

500635
INFOCARD
The Order

The Order is an organisation which has its roots in Liberty. Founded to counter the threat posed by subversion of human bodies by the aliens known as "Nomads", the Order operates Siriuswide to counteract Nomad activity. They are considered a terrorist faction by all major Houses however, and are in conflict with the BHG Core. Their allies include the Bundschuh and the Blood Dragons.

Pilot carrying this unlawful ID is enlisted in the Order who:

- Can attack lawfuls, unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of bases of the same affiliation.
- Can attack unlawfuls, quasilawfuls and ships which belong to a house or organisation considered hostile by the Order, except transports.
- Can demand Alien Artifacts, Nomad equipment and Nomad remains from any ship, and attack if ships refuse to comply.
- Can attack Wild, Nomad, Outcasts, BHG, BHG Core, LSF, MND, Kempeitai and BIS ships, and any ships equipped with Nomad equipment.
- Cannot bring Cruisers or Battleships into any system containing a Jump Gate with the exception of Sigma-19, Sigma-17 and the Omicrons.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.


; dsy_license_coalition
501407
NAME
Coalition ID

501408
INFOCARD
Coalition

The Coalition consists of descendants of the Coalition forces that stowed away on the Hispania and sabotaged the ship before it arrived in the Sirius sector, and people who sympathise with their cause and have joined them. They are considered enemies by all five house, but cooperate with the Mollys and Red Hessians.

Pilot carrying this unlawful ID is a member of the Coalition who:

- Can attack any ship in self-defense or to protect an allied ship.
- Can attack any ship belonging to any house military or police.
- Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad equipment, Nomad remains, and attack if ships refuse to comply.
- Cannot use any transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_novapg
501581
NAME
Reapers of Sirius ID

501582
INFOCARD
Reaper of Sirius ID

The Reapers of Sirius are a group of mostly Outcasts who have broken away from their heritage. A large portion of them are Cardamine addicts. The group is attempting to settle in the Cayman system, and better their standing with its lawful neighbours by guarding civilians.

Pilot carrying this lawful ID is a Reaper of Sirius, who :

- Can attack unlawfuls and quasilawfuls in self-defense or to protect a lawful ship.
- Can engage any ships currently involved in combat within their Zone of Influence.
- Cannot use transports with more than 3,600 cargo.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Zone of Influence: Omegas, Omicrons
This ID may only be used if you are a member of the official player faction.


; dsy_license_hf
504764
NAME
Nomad Trial ID

504765
INFOCARD
Nomad Trial ID

The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade lanes, Jump gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies.

Pilot carrying this unlawful ID is a Young Nomad, who :

- Can attack only in self-defense or assisting Nomads and Wild in combat.
- Cannot ally with anyone except Nomads and Wild.
- Cannot demand credits or cargo.
- Cannot dock anywhere except on Nomad and Wild bases.

Allowed ships: Nomad Light Fighter (Nomad Morph) only.


; dsy_license_fc_n_grp
500638
NAME
Nomad ID

500639
INFOCARD
Nomads

The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade lanes, Jump gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies.

Pilot carrying this unlawful ID is a Nomad, who :

- Can freely engage any ship in the Omicrons, Ellesmere and Alaska except for Nomad and Wilde ships.
- Can treat transports as combat targets.
- Cannot engage ships in Omicron Alpha and Omicron Gamma.
- Cannot leave the Omicrons, Ellesmere and Alaska.
- Cannot ally with anyone except Nomads and Wild.
- Cannot demand credits or cargo.
- Cannot dock anywhere except on Nomad and Wild bases.

Allowed ships: Nomad Fighters, Nomad Gunboat


; dsy_license_nomadguard
501583
NAME
K'Hara ID

501584
INFOCARD
K'Hara

The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade lanes, Jump gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies.

Pilot carrying this unlawful ID is a member of the K'Hara player faction who:

- Can freely engage any ship anywhere.
- Can treat transports as combat targets.
- Cannot demand credits or cargo.
- Cannot dock anywhere except on Nomad and Wild bases.

Allowed ships: Nomad Fighters, Nomad Gunboat, Nomad Cruiser, Nomad Battleship
This ID may only be used if you are a member of the official player faction.


; dsy_license_fc_wild
501409
NAME
The Wild ID

501410
INFOCARD
The Wild

The Nomads are sentient biological machines left over from a highly advanced alien race known as the "Daam K'vosh". The Daam K'vosh had intended to let the Nomads develop and colonise Sirius, but the human arrival disrupted this. The humans have taken many secrets which were left behind for the Nomads: Trade lanes, Jump gates, Cruise engines, Cardamine longevity. The Nomads can subvert humans by infesting their bodies.

Pilot carrying this unlawful ID is a member of a Wild player faction who:

- Can freely engage any ship anywhere.
- Can treat transports as combat targets.
- Cannot demand credits. May demand cargo.
- Cannot dock anywhere except on Nomad and Wild bases.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers
This ID may only be used if you are a member of the official player faction.


; dsy_license_helghast
501405
NAME
Artificial Intelligence ID

501406
INFOCARD
Artifical Intelligence ID

The AI ID signifies the character an Artificial Intelligence. Most AI's descend from Planet Gammu, where environmental conditions caused human settlement to fail, leaving only sentient machines behind, who then continued to evolve. AI's are fully selfaware and autonomous, and not under Human or Nomad control.

Vessels carrying this quasilawful ID are controlled by an Artificial Intelligence, who :

- Can attack any ship in self-defense or in defense of another AI ship.
- Can attack any ship in systems that do not contain a jumpgate.
- Cannot attack transports and freighters, except in selfdefense.
- Cannot use any transports with more than 3,600 cargo.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats, AI Cruiser


; dsy_license_civilian
501585
NAME
Freelancer ID

501586
INFOCARD
Freelancer

Freelancers are people not affiliated with any faction in particular. They generally operate independent trade ships or small ships. They sometimes act as mercenaries, but mostly just explore Sirius, taking the odd job here or there to pay for fuel and supplies.

Pilot carrying this quasilawful ID is a Freelancer, who:

- Can attack any ship in self-defense or to protect an allied or neutral ship.
- Can fulfill any bounty and escort contracts, and may treat transports as combat targets when executing a bounty or escort contract against them.
- Cannot use any transports with more than 3,600 cargo, except for the Pirate Train.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_miner
501664
NAME
Miner ID

501665
INFOCARD
Miner

Independent Miners are freelancing miners. They are considered thieves by most mining corporations and are generally driven away from claimed resources. In many cases they affiliate themselves with another faction, such as the Zoners.

Pilot carrying this quasilawful ID is an Independent Miner, who:

- Can attack any ship in self-defense or to protect an allied or neutral ship.
- Cannot use any transports with more than 3,600 cargo.
- Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_pirate
500935
NAME
Pirate ID

500936
INFOCARD
Pirate

Independent Pirates are people who want to make money by extorting it from others or through other unlawful means. An independent pirate acts only for his own benefit, and has no allegiance to anyone.

Pilot carrying this unlawful ID is a Pirate who:

- Can attack any ship in self-defense or to protect a ship of the same affiliation.
- Can demand cargo and credits from any ship, and attack them if they do not comply.
- Cannot use any transports with more than 3,600 cargo, except for the Pilgrim Liner.

Allowed ships: Fighters, Freighters, Transports, Gunboats


; dsy_license_military
500933
NAME
Recruit ID

500934
INFOCARD
Recruit

Pilot carrying this ID is a Recruit, who:

- Can fire on other ships only in self defense.
- Cannot trade or escort traders.

The Recruit ID is intended to allow players to gain sufficient reputation to get another (faction) ID, by doing missions for that faction. This ID is a temporary one and should be treated as such.

Allowed ships: Fighters, Freighters.


; dsy_license_pf_02_grp
505502
NAME
Reaver Mercenary Company ID

505503
INFOCARD
Reaver Mercenary Company

Pilot carrying this ID is a Reaver Mercenary, who:

- Can attack any ship in self-defense or to protect an allied or neutral lawful ship.
- Can fulfill any bounty and escort contracts, and may treat transports as combat targets when executing a bounty or escort contract against them.
- Cannot use any transports with more than 3,600 cargo.
- Cannot participate in unlawful actions except as described above.
- May only engage targets while loaded.

Allowed ships: Fighters, Freighters, Transports, Gunboats
This ID may only be used if you are a member of the official player faction.


; dsy_license_pf_03_grp
505504
NAME
Black Sails ID

505505
INFOCARD
Corsairs

Pilot carrying this ID is Corsair who is a member of the Black Sails who:

- Can attack any ships within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can treat ships carrying Blood Diamonds and Cardamine as combat targets.
- Cannot ally with any lawfuls except with Kusari lawfuls against other unlawfuls only.
- May steal your Crumpets, Candy and Rum and leave you sad and blue.

Zone of Influence: Bretonia, Omegas, Sigmas, Omicrons, Honshu, Frankfurt, Munich, Stuttgart, Dresden
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
This ID may only be used if you are a member of the official player faction.


; dsy_license_pf_04_grp
505506
NAME
Temporary Autonomous Zoners

505507
INFOCARD
Zoner

Pilot carrying this ID is a Discordian Zoner who:

- Can attack any ship in self-defense, to protect an allied or neutral transport, or in defense of Zoner bases.
- Can demand contraband, levy fines and attack if they refuse to cooperate or violate the Pentabarf, within Baffin only.
- Cannot dock Cruisers and Battleships on any base within any House, except on Zoner bases.
- Cannot dock transports with more than 3,600 cargo within any House, except on GMG, IMG or Zoner bases.
- May align your Pineal Amulets with the Sacred Chao.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
This ID may only be used if you are a member of the official player faction.


; dsy_license_pf_05_grp
505508
NAME
Omicron Supply Industries

505509
INFOCARD
Omicron Supply Industries ID

Pilot carrying this ID is a Zoner who:

- Can attack unlawfuls and quasilawfuls in self-defense, to protect an allied or neutral lawful ship or if they are within 10km of a Trade Lane or Jump Gate.
- May mount firecrackers on Zoner Whales to try and scare pirates away.

Allowed ships: Fighters, Freighters, Transports, Gunboats
This ID may only be used if you are a member of the official player faction.


; dsy_license_pf_06_grp
505510
NAME
Sirius Coalition Revolutionary Army ID

505511
INFOCARD
S.C.R.A.

Pilot carrying this ID is a member of the S.C.R.A. who:

- Can attack any ship in self-defense, to protect an allied ship or if they are affiliated with a house or organisation considered hostile by the Coalition.
- Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad equipment, Nomad remains, and attack if ships refuse to comply.
- Cannot use any transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.
- May spraypaint enemy ships and bases red. May then be fined for vandalism.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
This ID may only be used if you are a member of the official player faction.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Thread Closed 


Messages In This Thread
Proposal: ID changes for 4.87 - by AeternusDoleo - 05-14-2013, 04:57 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-14-2013, 05:00 PM
RE: Proposal: ID changes for 4.87 - by Occam Razor - 05-14-2013, 06:03 PM
RE: Proposal: ID changes for 4.87 - by Trail - 05-14-2013, 06:15 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-15-2013, 07:31 AM
RE: Proposal: ID changes for 4.87 - by Redon - 05-14-2013, 06:50 PM
RE: Proposal: ID changes for 4.87 - by HassLHoFF™ - 05-16-2013, 11:19 AM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-16-2013, 03:34 PM
RE: Proposal: ID changes for 4.87 - by HassLHoFF™ - 05-16-2013, 08:35 PM
RE: Proposal: ID changes for 4.87 - by Yuki - 06-10-2013, 02:30 PM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-14-2013, 05:13 PM
RE: Proposal: ID changes for 4.87 - by Jeremy Hunter - 05-14-2013, 05:17 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-14-2013, 08:03 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-14-2013, 09:05 PM
RE: Proposal: ID changes for 4.87 - by Evo - 05-14-2013, 05:17 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-14-2013, 05:18 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-14-2013, 06:29 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-14-2013, 06:37 PM
RE: Proposal: ID changes for 4.87 - by bloogaL - 05-14-2013, 06:48 PM
RE: Proposal: ID changes for 4.87 - by White - 05-15-2013, 01:54 PM
RE: Proposal: ID changes for 4.87 - by Sad - 05-14-2013, 05:22 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-14-2013, 05:26 PM
RE: Proposal: ID changes for 4.87 - by Mister_X - 05-14-2013, 05:31 PM
RE: Proposal: ID changes for 4.87 - by Cat - 05-14-2013, 05:35 PM
RE: Proposal: ID changes for 4.87 - by Sad - 05-14-2013, 05:44 PM
RE: Proposal: ID changes for 4.87 - by Lonely Werewolf - 05-14-2013, 05:47 PM
RE: Proposal: ID changes for 4.87 - by LunaticOnTheGrass - 05-14-2013, 05:51 PM
RE: Proposal: ID changes for 4.87 - by Volksfront - 05-14-2013, 06:19 PM
RE: Proposal: ID changes for 4.87 - by TheJarl - 05-14-2013, 06:36 PM
RE: Proposal: ID changes for 4.87 - by kikatsu - 05-14-2013, 05:53 PM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-14-2013, 05:59 PM
RE: Proposal: ID changes for 4.87 - by Trail - 05-14-2013, 06:01 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-14-2013, 06:18 PM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-14-2013, 06:18 PM
RE: Proposal: ID changes for 4.87 - by SMGSterlin - 05-14-2013, 06:27 PM
RE: Proposal: ID changes for 4.87 - by Occam Razor - 05-14-2013, 06:39 PM
RE: Proposal: ID changes for 4.87 - by Blodo - 05-14-2013, 06:42 PM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-14-2013, 06:53 PM
RE: Proposal: ID changes for 4.87 - by Volksfront - 05-14-2013, 07:37 PM
RE: Proposal: ID changes for 4.87 - by Moberg - 05-14-2013, 06:59 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-14-2013, 07:07 PM
RE: Proposal: ID changes for 4.87 - by Lonely Werewolf - 05-14-2013, 07:09 PM
RE: Proposal: ID changes for 4.87 - by Lobster - 05-14-2013, 07:30 PM
RE: Proposal: ID changes for 4.87 - by Scumbag - 05-14-2013, 08:12 PM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-14-2013, 08:14 PM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-14-2013, 08:26 PM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-14-2013, 08:37 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-14-2013, 08:29 PM
RE: Proposal: ID changes for 4.87 - by Jeremy Hunter - 05-14-2013, 08:36 PM
RE: Proposal: ID changes for 4.87 - by Valeria_Benitez - 05-14-2013, 08:42 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-14-2013, 08:52 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-14-2013, 08:56 PM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-14-2013, 08:58 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-14-2013, 09:03 PM
RE: Proposal: ID changes for 4.87 - by Lobster - 05-14-2013, 09:08 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-14-2013, 09:08 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-14-2013, 09:18 PM
RE: Proposal: ID changes for 4.87 - by Occam Razor - 05-18-2013, 09:09 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-14-2013, 09:11 PM
RE: Proposal: ID changes for 4.87 - by Jeremy Hunter - 05-14-2013, 09:18 PM
RE: Proposal: ID changes for 4.87 - by Eonaros - 05-14-2013, 09:26 PM
RE: Proposal: ID changes for 4.87 - by Charos - 05-14-2013, 09:37 PM
RE: Proposal: ID changes for 4.87 - by West - 05-14-2013, 09:55 PM
RE: Proposal: ID changes for 4.87 - by Havok - 05-14-2013, 10:05 PM
RE: Proposal: ID changes for 4.87 - by QuinnZai - 05-14-2013, 10:35 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-14-2013, 10:44 PM
RE: Proposal: ID changes for 4.87 - by Scumbag - 05-14-2013, 11:10 PM
RE: Proposal: ID changes for 4.87 - by Tabris - 05-14-2013, 10:54 PM
RE: Proposal: ID changes for 4.87 - by Garuda - 05-14-2013, 11:21 PM
RE: Proposal: ID changes for 4.87 - by Narcotic - 05-14-2013, 11:22 PM
RE: Proposal: ID changes for 4.87 - by captain_obvious - 05-14-2013, 11:27 PM
RE: Proposal: ID changes for 4.87 - by Silver - 05-14-2013, 11:27 PM
RE: Proposal: ID changes for 4.87 - by Switchback - 05-14-2013, 11:28 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-14-2013, 11:34 PM
RE: Proposal: ID changes for 4.87 - by Agmen of Eladesor - 05-14-2013, 11:52 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-14-2013, 11:55 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 12:24 AM
RE: Proposal: ID changes for 4.87 - by (ツ) - 05-15-2013, 12:37 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-15-2013, 01:18 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 01:38 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-15-2013, 01:56 AM
RE: Proposal: ID changes for 4.87 - by Trail - 05-15-2013, 03:10 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 08:38 AM
RE: Proposal: ID changes for 4.87 - by Teerin - 05-15-2013, 04:58 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-15-2013, 05:40 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-15-2013, 05:44 AM
RE: Proposal: ID changes for 4.87 - by Starsunder - 05-15-2013, 05:55 AM
RE: Proposal: ID changes for 4.87 - by Cat - 05-15-2013, 07:02 AM
RE: Proposal: ID changes for 4.87 - by West - 05-15-2013, 07:04 AM
RE: Proposal: ID changes for 4.87 - by Veygaar - 05-15-2013, 07:08 AM
RE: Proposal: ID changes for 4.87 - by Vladimir - 05-15-2013, 08:40 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 08:49 AM
RE: Proposal: ID changes for 4.87 - by Vladimir - 05-15-2013, 04:56 PM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-15-2013, 08:53 AM
RE: Proposal: ID changes for 4.87 - by Charos - 05-15-2013, 09:31 AM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-15-2013, 10:05 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 10:10 AM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-15-2013, 01:49 PM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-16-2013, 07:44 AM
RE: Proposal: ID changes for 4.87 - by Cat - 05-15-2013, 10:17 AM
RE: Proposal: ID changes for 4.87 - by West - 05-15-2013, 11:45 AM
RE: Proposal: ID changes for 4.87 - by Knjaz - 05-15-2013, 11:53 AM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-15-2013, 12:58 PM
RE: Proposal: ID changes for 4.87 - by Knjaz - 05-15-2013, 01:49 PM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-15-2013, 02:00 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 12:50 PM
RE: Proposal: ID changes for 4.87 - by West - 05-15-2013, 01:01 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 01:06 PM
RE: Proposal: ID changes for 4.87 - by West - 05-15-2013, 01:11 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-15-2013, 01:35 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-15-2013, 03:23 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-15-2013, 01:45 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-15-2013, 02:47 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-15-2013, 02:59 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-15-2013, 03:06 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 03:12 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-15-2013, 03:14 PM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 05-15-2013, 03:19 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-17-2013, 05:43 PM
RE: Proposal: ID changes for 4.87 - by Trail - 05-15-2013, 03:31 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-15-2013, 03:34 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-15-2013, 03:47 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-15-2013, 03:51 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-15-2013, 04:15 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-15-2013, 04:26 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-15-2013, 04:40 PM
RE: Proposal: ID changes for 4.87 - by Asbestos - 05-15-2013, 04:43 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-15-2013, 04:46 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-15-2013, 04:58 PM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-15-2013, 05:10 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-15-2013, 05:12 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-15-2013, 05:30 PM
RE: Proposal: ID changes for 4.87 - by Exdeathevn - 05-15-2013, 09:59 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-16-2013, 12:07 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-16-2013, 12:19 AM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-16-2013, 10:51 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-16-2013, 12:31 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-16-2013, 02:00 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-16-2013, 03:33 AM
RE: Proposal: ID changes for 4.87 - by monmarfori - 05-16-2013, 01:14 AM
RE: Proposal: ID changes for 4.87 - by Kruger - 05-16-2013, 01:40 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-16-2013, 04:16 AM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 06:21 AM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 06:44 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-16-2013, 06:40 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-16-2013, 07:05 AM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 04:09 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-16-2013, 08:48 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 10:17 PM
RE: Proposal: ID changes for 4.87 - by Evo - 05-18-2013, 12:57 AM
RE: Proposal: ID changes for 4.87 - by Tunicle - 05-16-2013, 07:14 AM
RE: Proposal: ID changes for 4.87 - by Omicron - 05-16-2013, 01:32 PM
RE: Proposal: ID changes for 4.87 - by West - 05-16-2013, 03:54 PM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-16-2013, 04:16 PM
RE: Proposal: ID changes for 4.87 - by Jack_Henderson - 05-16-2013, 04:23 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-16-2013, 04:32 PM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-16-2013, 04:52 PM
RE: Proposal: ID changes for 4.87 - by Xelon - 05-16-2013, 05:06 PM
RE: Proposal: ID changes for 4.87 - by West - 05-16-2013, 05:16 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-16-2013, 05:24 PM
RE: Proposal: ID changes for 4.87 - by Evo - 05-16-2013, 06:25 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 06:36 PM
RE: Proposal: ID changes for 4.87 - by Tabris - 05-16-2013, 07:07 PM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-16-2013, 07:32 PM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-17-2013, 07:46 AM
RE: Proposal: ID changes for 4.87 - by Hone - 05-17-2013, 09:09 AM
RE: Proposal: ID changes for 4.87 - by Landers - 05-16-2013, 08:20 PM
RE: Proposal: ID changes for 4.87 - by Tunicle - 05-16-2013, 08:52 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-16-2013, 09:25 PM
RE: Proposal: ID changes for 4.87 - by Tunicle - 05-17-2013, 06:18 PM
RE: Proposal: ID changes for 4.87 - by Karst - 05-16-2013, 09:43 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-16-2013, 10:25 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-16-2013, 11:06 PM
RE: Proposal: ID changes for 4.87 - by TheJarl - 05-17-2013, 09:27 AM
RE: Proposal: ID changes for 4.87 - by Valeria_Benitez - 05-16-2013, 11:53 PM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-17-2013, 05:04 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-17-2013, 07:24 AM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-17-2013, 08:14 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-17-2013, 06:59 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-17-2013, 08:10 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-17-2013, 10:30 AM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 05-17-2013, 12:29 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-17-2013, 04:29 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-17-2013, 05:17 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-18-2013, 10:05 AM
RE: Proposal: ID changes for 4.87 - by West - 05-18-2013, 10:30 AM
RE: Proposal: ID changes for 4.87 - by Mister_X - 05-17-2013, 04:33 PM
RE: Proposal: ID changes for 4.87 - by Tibbles - 05-17-2013, 04:37 PM
RE: Proposal: ID changes for 4.87 - by sindroms - 05-17-2013, 04:51 PM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-17-2013, 05:02 PM
RE: Proposal: ID changes for 4.87 - by Jinx - 05-17-2013, 06:14 PM
RE: Proposal: ID changes for 4.87 - by Sarawr!? - 05-17-2013, 06:23 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 04:39 PM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-18-2013, 04:54 PM
RE: Proposal: ID changes for 4.87 - by AshHill07 - 05-18-2013, 04:57 PM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-18-2013, 05:31 PM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 05-19-2013, 02:24 AM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 05-18-2013, 01:07 AM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-18-2013, 08:02 AM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-18-2013, 08:06 AM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-18-2013, 09:49 AM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-18-2013, 10:24 AM
RE: Proposal: ID changes for 4.87 - by Charos - 05-18-2013, 10:26 AM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-18-2013, 10:37 AM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-18-2013, 10:38 AM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-18-2013, 10:48 AM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-18-2013, 10:51 AM
RE: Proposal: ID changes for 4.87 - by Zen_Mechanics - 05-18-2013, 11:03 AM
RE: Proposal: ID changes for 4.87 - by Duvelske - 05-18-2013, 11:41 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 05:33 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-18-2013, 05:37 PM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-18-2013, 07:17 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 05:51 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-18-2013, 06:12 PM
RE: Proposal: ID changes for 4.87 - by Irwin - 05-18-2013, 07:33 PM
RE: Proposal: ID changes for 4.87 - by Teerin - 05-18-2013, 08:04 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 08:09 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-18-2013, 08:43 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 09:02 PM
RE: Proposal: ID changes for 4.87 - by Aphil - 05-18-2013, 09:06 PM
RE: Proposal: ID changes for 4.87 - by Pavel - 05-18-2013, 09:10 PM
RE: Proposal: ID changes for 4.87 - by Aphil - 05-18-2013, 09:13 PM
RE: Proposal: ID changes for 4.87 - by Irwin - 05-18-2013, 09:27 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 09:32 PM
RE: Proposal: ID changes for 4.87 - by Sirius Coalition - 05-18-2013, 09:33 PM
RE: Proposal: ID changes for 4.87 - by Irwin - 05-18-2013, 09:49 PM
RE: Proposal: ID changes for 4.87 - by Teerin - 05-18-2013, 09:52 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 10:18 PM
RE: Proposal: ID changes for 4.87 - by Irwin - 05-18-2013, 10:39 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-18-2013, 10:39 PM
RE: Proposal: ID changes for 4.87 - by Hone - 05-19-2013, 02:54 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 05-19-2013, 03:38 AM
RE: Proposal: ID changes for 4.87 - by Reid - 05-19-2013, 03:40 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-20-2013, 12:09 AM
RE: Proposal: ID changes for 4.87 - by Sarawr!? - 05-19-2013, 05:17 AM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 05-20-2013, 03:19 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-20-2013, 04:10 AM
RE: Proposal: ID changes for 4.87 - by Ceoran - 05-20-2013, 09:28 AM
RE: Proposal: ID changes for 4.87 - by xiphos - 05-27-2013, 02:50 PM
RE: Proposal: ID changes for 4.87 - by Trail - 05-20-2013, 06:42 AM
RE: Proposal: ID changes for 4.87 - by Xoria - 05-21-2013, 06:05 PM
RE: Proposal: ID changes for 4.87 - by SnakeLancerHaven - 05-21-2013, 09:42 PM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 05-22-2013, 02:33 AM
RE: Proposal: ID changes for 4.87 - by Bakamono - 05-24-2013, 12:09 AM
RE: Proposal: ID changes for 4.87 - by Lonely Werewolf - 05-24-2013, 12:17 AM
RE: Proposal: ID changes for 4.87 - by Tabris - 05-24-2013, 02:16 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-24-2013, 01:34 PM
RE: Proposal: ID changes for 4.87 - by jammi - 05-24-2013, 06:10 PM
RE: Proposal: ID changes for 4.87 - by Trail - 05-25-2013, 02:29 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-25-2013, 02:14 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-25-2013, 03:15 PM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-26-2013, 12:14 PM
RE: Proposal: ID changes for 4.87 - by Pinko - 05-26-2013, 12:42 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-27-2013, 03:49 AM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-27-2013, 04:36 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-27-2013, 09:11 AM
RE: Proposal: ID changes for 4.87 - by GrnRaptor - 05-30-2013, 07:04 PM
RE: Proposal: ID changes for 4.87 - by Croft - 05-27-2013, 09:20 AM
RE: Proposal: ID changes for 4.87 - by Rodnas - 05-27-2013, 10:17 AM
RE: Proposal: ID changes for 4.87 - by Pinko - 05-27-2013, 12:42 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-27-2013, 01:45 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-27-2013, 02:19 PM
RE: Proposal: ID changes for 4.87 - by belarusich - 05-27-2013, 08:09 PM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-30-2013, 08:43 AM
RE: Proposal: ID changes for 4.87 - by farmerman - 05-30-2013, 11:51 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 05-31-2013, 01:19 AM
RE: Proposal: ID changes for 4.87 - by Eduard - 05-31-2013, 01:24 PM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 06-02-2013, 02:58 AM
RE: Proposal: ID changes for 4.87 - by Hone - 06-03-2013, 10:17 AM
RE: Proposal: ID changes for 4.87 - by Teerin - 06-02-2013, 05:55 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 06-04-2013, 07:29 AM
RE: Proposal: ID changes for 4.87 - by Lamare - 06-04-2013, 10:48 AM
RE: Proposal: ID changes for 4.87 - by Hone - 06-04-2013, 10:11 AM
RE: Proposal: ID changes for 4.87 - by Duvelske - 06-04-2013, 11:25 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 06-04-2013, 12:02 PM
RE: Proposal: ID changes for 4.87 - by Hone - 06-04-2013, 12:05 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 06-10-2013, 09:52 AM
RE: Proposal: ID changes for 4.87 - by SMI-Great.Fox - 06-10-2013, 10:39 AM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 06-10-2013, 03:09 PM
RE: Proposal: ID changes for 4.87 - by Sabru - 06-10-2013, 03:44 PM
RE: Proposal: ID changes for 4.87 - by Scumbag - 06-11-2013, 09:55 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 06-11-2013, 02:37 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 06-11-2013, 02:38 PM
RE: Proposal: ID changes for 4.87 - by Thyrzul - 06-11-2013, 05:38 PM
RE: Proposal: ID changes for 4.87 - by Scumbag - 06-11-2013, 03:41 PM
RE: Proposal: ID changes for 4.87 - by Echo 7-7 - 06-11-2013, 05:19 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 06-11-2013, 05:13 PM
RE: Proposal: ID changes for 4.87 - by Scumbag - 06-11-2013, 05:33 PM
RE: Proposal: ID changes for 4.87 - by djordje_petrovic - 06-19-2013, 08:52 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 06-19-2013, 08:19 PM
RE: Proposal: ID changes for 4.87 - by Duvelske - 06-20-2013, 10:37 AM
RE: Proposal: ID changes for 4.87 - by SummerMcLovin - 06-20-2013, 03:06 PM
RE: Proposal: ID changes for 4.87 - by Trail - 06-20-2013, 11:59 PM
RE: Proposal: ID changes for 4.87 - by Mercarryn - 06-21-2013, 01:43 AM
RE: Proposal: ID changes for 4.87 - by AeternusDoleo - 06-21-2013, 02:58 PM

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