The BHG Core is a paramilitary faction which developed from and is funded by the Bounty Hunters Guild. The Core focuses around acquiring and developing new (Nomad) technologies to strengthen the Bounty Hunters Guild. Their enemies are the Nomads, Wild and The Order. Core members are not mercenaries and may not hunt bounties.
Pilot carrying this ID is a member of the BHG Core who:
- Can attack lawfuls, pirates and terrorists in self-defense, to protect an allied or neutral lawful ship, or in defense of bases of the same affiliation within and outside their Zone of Influence.
- Can hunt pirates and terrorists within their Zone of Influence.
- Can hunt ships belonging to houses or organisations at war with the BHG Core within their Zone of Influence.
- Can demand contraband and nomad remains, levy fines, and destroy ships if they refuse to comply with contraband demands, refuse to cooperate or are affiliated with a house at war with the BHG Core in the Omicrons.
- Cannot enter any system containing a jumpgate with Cruisers or Battleships.
- Cannot use any transports with more than 4,300 cargo.
- Cannot participate in unlawful actions except as described above.
Zone of Influence: Omegas, Omicrons
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Sorry to bother, but may I ask why the Core cannot hunt Nomads, Wilde and Order everywhere in Sirius like Order does? Core also fight the Nomad threat, even if their goals are not so noble.
Order is understandable, but Wilde and Nomads? Though, now that I think, Order is free to hunt Core, why are we not allowed to do the same?
Edit:
Quote:Zoner
Zoners are civilians who have rejected house rule. They are generally isolationists, and prefer to live outside of house borders, unburdened by house laws. They generally welcome both lawful and unlawful factions. Zoners avoid conflict when possible, however this does not exempt Zoners from piracy by many unlawful factions.
Pilot carrying this ID is a Zoner who:
- Can attack pirates, terrorists and lawfuls in self-defense, to protect an allied or neutral ship, or in defense of Zoner bases.
- Cannot dock Cruisers and Battleships on any base within House Space.
- Cannot dock transports with more than 3,600 cargo within House Space, except on GMG, IMG or Zoner bases. - Cannot ally with any lawfuls or unlawfuls except GMG and The Order.
- Cannot participate in unlawful actions except as described above.
I do hope no one would mind if I would ask clarifications regarding the underlined part. That part involves only military alliance, I mean, siding with a third party in other to help it in combat, no? We are still free to do whatever diplomatical ties, negotiations, business, deals, commerce and stuff we want, no?
also...
(05-14-2013, 06:18 PM)Duvelske Wrote: I wonder myself what allies? (only Order and GMG if i am not mistaken.) also the neutral ships. Like? all other non rephacked? I would change it back that like you could do in the past only defend your own. As i see how it goes already in the omicrons this only provokes 1 order and a huge zoner cap fleet. the order attacks BHG or nomad and a whole group shoots. If thats the case then well. Zoners are indeed a militairy force from the next version.
I dare second this
(08-10-2015, 07:03 PM)Antonio- Wrote: King Eduard is the greatest