Quote:The ZoI is lacking Coronado and Inverness which both connect to Cortez and are close to Vespucci. I'm sure it slipped your mind considering the amount of stuff going on right now but if it was done on purpose please talk with either me or Max about it (preferably Max).
Explain to me why you need those systems included. They aren't on the path from Vespucci into Liberty, and don't provide an alternate route into Liberty. IE why would the Hellfire Legion need to go there?
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Just because they don't lead into Liberty in no way means they're out of reach. The Jump Holes into both systems are easily accessible from Cortez. The HF's primary objectives involve guerilla warfare in Liberty, but secondary objectives involve hitting the Cardi/Slave smuggling route in order to shut down the Outcast influence.
Going into Inverness has twofold purpose; it provides the potential to hit the smugglers we don't like closer to the source, and the system is also a route into Bretonia and our close allies, the Mollies, in Newcastle.
Coronado is an even bigger no-brainer; it's a highway for every faction under the sun that is not able or chooses not to use the Gate/Lane network; the HF is no exception. The Legion has its own agents and sympathisers on Barrier Gate, plus there is a strong possibility for a developing relationship (both military and economic) with the CR. Additionally, we're moderately chummy with the nearby TAZ in Baffin, who we visit from time to time. Not to mention I'd like to be able to pimpship my Capitals (not possible in Vespucci).
While we're on the subject, why not remove the "Capships can't leave ZoI" line? The only two other IDs with ZoI departures restrictions are the open Coalition and Nomad IDs (whereas the HF ID is regulated). Engagement is restricted by the other clauses so it's not like there's going to be the hypothetical griefing/insta-killing which you endeavour to avoid.
Edit: Not to mention I always considered Coronado part of HF's ZoI anyway.