Official factions that official faction this..
What if the said official players are bad apples?
What if they abuse their given rights?
What if they refuse to "communicate" with people that they does not like?
I never said anything about restriction anywhere- everyone should be free to produce whatever cap he wants. I just want higher stakes- more powerful cap as bonus and penalties as negative side of having more power then the casual snub.
The only reason why admins and devs haven't given more stuff to faction control is because the official factions proved themselves incapable of controlling themselves and not abusing their given powers. In 4.85 factions gave permissions to use gear so then some deals were made quite tragic in both RP and PvP aspects. Faction leaders failed in general in the task of controlling their own guns and ships to third party players. Giving them full control of caps would be disaster and would create even more problems. Y
Note that I am up to give factions better caps then the normals-2-3 flagships max. Also official factions can be in control of POB creation allowances- in my proposed ships all bigger then GB is produced in POB. If the officials have some reasonable RP they can just declare the POB rogue and kill it.
You all people need to put the simple truth in your heads and roll with it:
Anything left in direct player control where the players take the decision without mechanism to counter it turns to be disaster. So less rules less player X have control over Y more game mechanics.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)