Primary "love and affection" is going for space nature this time. Discovery is overdone in amount of bases put at 10k range as most just went to max out amount of bases they could put into guard systems, then boring systems made just to add extra 100k travel length for transports. Useless systems like 99 going away, and those to remain to become something else. Beauty of space - that's what it's going to be about for me. Bringing up visual consistency to the area with new graphics, new asteroid types, new starscapes and such. Things often overlooked in craze of pumping as much same (bases and npcs) content as possible and stretching systems into obnoxiously large mess. But the new kind to make people want to explore and may be find something other than yet-another base. Mystery had long been ripped away from Omicrons... and Discovery, in a literal sense, it was no more.
p.s. when you can't quantify and measure 'fairness' in its fullest it's always going to be subjective, so there'll be a different approach here.