Posts: 3,234
Threads: 101
Joined: May 2012
Staff roles: Balance Dev
(12-31-2013, 04:37 PM)Lythrilux Wrote: More problems that come with having to forum RP are:
-Base owners can just complete ignore the post, leading to QQ, rage and hate which can then lead to unhappy players leaving
Their own fault. The siege will still happen, the base will still die.
(12-31-2013, 04:37 PM)Lythrilux Wrote: -Base owners can stall for time, base owners can get a base to Core 1 - 3 within a day...
The rules don't state that you have to offer the base owners a chance to reply. A simple "We know of your base, it's not legal, it's going down." can and will work.
(12-31-2013, 04:37 PM)Lythrilux Wrote: I only see that the base rules we have in place were only put in as a hasty measure to deal with the BH. Since they've been blasted out of the game themselves, the current rule only stalls and irritates the normal, fair players.
The current rules force people to make a simple post anywhere they like within the roleplay part of the forums (their own Message Dump should even suffice, no?). Wow. So unfair. You have to make a simple post before you nuke someone's hours of work into oblivion.
It really doesn't take much. The advantages are.. plenty. Random Ranseur fleets nuking bases in Rheinland are now sanctionable.
As for Nomads: Remember that the rules don't state that the roleplay has to be a Comms thread to the base's owner(s). A message dump post should suffice.
Edit: Just saw this.
(12-31-2013, 04:37 PM)Lythrilux Wrote: Yet, for some reason with the way things are now, people are required to send full blown Comms to their mortal enemies regarding their bases.