Hmnn. There are a couple of other FL mods that I play in addition to Discovery that have a dynamic economy, which are eminently enjoyable to play. While I could understand the potential problems inherent in going this route, I believe it could add some interesting dynamics to the server. TBH, it gets a little old running into pirates camped inside a trade lane because they know which trade routes are the most profitable. Would be kind of fun to see them scramble for a change in order for them to find the right area in order to collect their tax, not to mention the lawful factions trying to intercept. RP alone would probably increase due to the circumstances.