(02-14-2014, 08:52 AM)Remilia Scarlet Wrote: ...
Battleship Fes in O49 is stupid (and I'm against all stationed caps in general)...
Please elaborate why this would be the case. It's certainly not blocking any Jump Holes or trade routes.
Easy.
In fact my logic pipeline looks like this:
What do we need a stationary objects like that for? What purpose do it carry on with it's characteristics? Turns out the answer is that, in fact, capital ship is creating a zone that is unplayable for certain groups of other players. This mean that the player of, let's say, faction A, can avoid problems generated by faction B by simply staying inside the vicinity of stationed capital ship. This makes the life of player from faction A to be more easy. What follows from it? Group A is getting used to sitting there because it allow them to control the situation - they can get into interaction with group B or to stay inside the safe zone and not to interact with group B while still being in space.
So in short - such objects makes people lazy. I can only see them building up the safety zones all over the place to make all the interactions as controllable as possible (I can play if I want and I can ignore you if I don't want).
This is what we see all over the place in fact with players sticking around their zones of comfort, so to make them move around it's vise to remove those ultimate zones of comfort.
Excuse my English if my explanation is not fine in something but it's what I actually think explained as good as I could. That's why I'm ultimately against:
A) POBs
B) Capship patrols and strong NPC
C) Stationary objects with excessive firepower
Those objects creates a zones with imbalanced comfort for sides. The whole space must be equally comfortable for all the parties with only players being able to imbalance the comfort.