At the moment the only way to get money is through mining/trading, which is essentialy the same thing - since both of them use transports. As It happends caps used to stay in their respective place precisely for that reason, though there are exceptions to this. I'm just wondering why have you removed the old missions, was it because of rep issues? I figured there are fixed rephacks and restarts, so what exactly is the problem here. The current missions are the same as they were, but the npcs do not drop anything valuable to cover the expenses such as repairs, and also give a good chunk of money in addition. In other words, if you are unwilling to add the credit cards back, would you atleast consider raising the final reward without making it more difficult?