Quote:Back on point: I'd like to see high risk high yield cap missions. Put ALL Corsair and Outcast high profit capmissions in Eta, all RM and LN capmissions in Bering/Hudson and so on, so that players will not only have to deal with NPC's, but also the risk that a hostile player will show and wreck your day and steal your credit cards or pilots (yes, I had a short-lived career as a ninja looter/salvager in Eve Online and it was a lot of fun). That way the grinding becomes less predictable and more fun, and it might spawn some player-player activity too.
^ +1 here for sure
Quote:Buff mission profits sky high
Move them to enemy system homeworlds (Corsairs going to Alpha)
???
Profit
^ This could work too, Top option would be preferred but this as a secondary option is still good
Quote:would any dev care enough to comment here and let us know if our voices were heard?