And what are the differences between your rep sheet and the rephacks of Freelancer ID and Junker ID?
If I remember correctly, Junker ID is rephacked to no dock with Ageira, Liberty Navy, Samura and Kishiro (and gallic corps but this doesn´t matter for them) and to hostile with KSP and KNF, that´s what they want to avoid (except Samura) while keeping scrap mining ability (and bonuses).
EDIT: As for suggestions... Hard to tell. Maybe you should find things you can sacrifice to show you are not just cherry pickers who want only good things from both IDs while getting away from bad things. Being hostile with Gallia is not enough in my opinion. Maybe going to hostile (or at least no dock) rep with Corsairs and Outcats could work, it will belong to your role of "law abiding traders with scrap and other goods" and show you are willing to sacrifice part of junkers abilities (premium scrap/contraband trading routes to Omicron Gamma and Alpha) to get access to lawful stations.
Edit : I agree. Getting nearly hostile or hostile to Outcasts and perhaps even to Corsairs would be logical.
And as we got friendly with IMG / Council it´s logical towards Outcasts.
Corsairs would cut a possible engagement area between T&T/ and Hogosha outside of Kusari / Liberty, but not seriously hamper our trade. As a fact I´d like to keep them neutral , and rather use it to fly some supply / food runs ect.
Or If we loose them, use it to get friendly with the Hessians. Ah, we will see.
Goal here is to have a reason to pass through Rheinland, both visibly ( to trade from Kusari to Bretonia or to relocate refugees ) and discreetly ( while flying the holes to supply either Hessians or pass through to the Corsairs ).
Fun fact : if you look at the Junkers trade to Alpha / Gamma it´s only fine if you can take back high-profit stuff like the Orange or Jewellry. If you don´t , it detoriates quickly to a slightly more than normal trade route with high risk.
That´s why I started looking at the other sellpoints after all.