(11-22-2014, 05:46 AM)FynnMcScrap Wrote: And these *allowances* are not what we want to gain
Allowances are not obligatories, not limitations. Just because you can pirate, you don't have to pirate. I understand that you do not need them to carry on with your faction, but I don't understand how you couldn't carry on with your faction with them around.
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: they are ADDITIONAL to our primary goal : legal scrap trade.
Fixed that for you.
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: Fact is we want neither a Junker ID nor a Freelancer ID, but something close to Junker ID swapping some of these allowances for a more neutral rep. And are prepared to pay for it in allowances and cargo space for balance.
You said more neutral rep, but then you want to align yourselves with CR and Council, which is in turn gonna align you against most of Kusari, the only thing you seemingly don't want from the Junker ID rephack. That sounds contradictory.
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: We want to keep the Junker background, jes.
For RP reasons, for shipline and even for diplomacy.
Again, Junker background and diplomacy includes said neutrality limits you want to get rid of with not using the Junker ID. Do you want to start out with Junker background and diplomacy, only to later evolve your own from it through roleplay? If yes, you can do that with the Junker ID itself. If not, then don't say you do.
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: But still we are building the whole faction around the continuing struggle to *get as legal as we can while staying as free as we want* . Exactly this struggle is what Tinker´s is all about ? Clinging close to the borderline between quasilawful and lawful while playing the *good guy* Junker ?
"We are building" is in continuous tense, you talk about a continuous process, but want to have the effects of it in the form of a Tinkers ID with it's own Tinkers rep sheet right at the beginning of said process. The two things are incompatible, either you get the effects of a continuous process continuously, our you get done with the process immediately to get the effects immediately. There has to be a correlation.
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: Other way round : why should we want to get the Junker ID ?
FR5 right together with 2 established official factions ?
You said you want to start out as Junkers and prove you are not like any of the other Junker factions, didn't you?
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: I´d rather quit any goal to get official than start a pissing contest for the sake of getting some allowances we do not use, thank you.
Why would anybody need a pissing contest to pick an open-use ID?
(11-22-2014, 05:46 AM)FynnMcScrap Wrote: Because *not simply to stay an ostracised, hated and quasi - outlawed Junker* is exactly what our primary goal is about.
Aaaaaaaand you can be pretty much that, I see no reason why you couldn't roleplay yourselves as "legal" Junkers. You won't prove your surrounding that you are unlike the rest by having a unique ID, you prove it with your actions, roleplay, etc. To me the Junker lore and roleplay looks wide enough to incorporate the kind of roleplay you are aiming to conduct. Not all junkers are the same, evidence for that are both JM and Congress. And now, you.