Jack_Henderson Wrote:What we do not need is: smugglers who avoid lanes
This is something I've advocated for a long time, smugglers on the lanes means more activity for pirates, more for lawfuls (especially the police whose only bonus is the TLAGS) and more interactions overall.
Hidamar Wrote:I do need quote this though, because what person in a role play sense, is going to use the lanes while carrying ileagal goods. there are invisible smuggling lanes through open space which are actually pretty obvious. are you saying that smugglers need to use the lanes?
The question is, why RP as a smuggler if you're never seen? It's a self-defeating thought that just because smugglers in the real world aim not to get caught (for obvious reasons) that somehow it should be entertaining to do so on a mod based entirely around meeting people. Why give the police factions TLAGS if everyone they are looking for avoids the tradelanes and jumpgates? It's absolutely nonsensical.
We've all heard the same cyclical debates on the subject again and again so I think it's safe to say that the current mindset behind smuggling is what needs to change before anything practical can be done in game.