but... there's a Battleship in proximity to one of the inbound jumphole?
It's one thing to move an Ore field a few klicks, versus moving it into a hostile system.
Not to mention, and I know this is exhausting to even hear over and over, but living it is ever more tiresome:
-Junkers just got their resources booted from Sigma-13 last time around [.87].
-Now this time Humboldt [.88].
-Before, it was the loss of Alloys [at a Smelter lolwut??] for .86, which created massive hours of mindless supply trucking, instead of supplying quickly in PR and moving on to better gameplay quicker.
There aren't alot/any other entities that have to so extensively reconsider their gameplay every update.
Inverness, already desolate enough, is now being turned into a cul-de-sac.. with the only hope for any remaining traffic within it being that a rebalance of commodity pricing there will introduce at least one viable item to be sold from the area.
Gameplay-conducive changes are what we seek.
That being said, wouldn't be here voicing an opinion if we hadn't already tried to quietly and maturely make changes from within.
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[5:57:11 PM] InfernalTater (Lewis) [Formerly TLI-Inferno]:meanwhile, Aces 'I don't always miss my destinations, but when I do, I'm on the other side of house space.'