the approach towards it is better, yet - i d ask for more details about why exactly there should be a licesnse. ( like a faction creation, i think there must be a lot more story behind a player installed and enforced law that is not covered by the general rules - but still leads to a severe cut in playerfreedom )
don t get me wrong, i m all for such "rules" as long as they stay in RP. - but i d not like to think of them as a way to regulate game mechanics as a player instead of a character.
as it stands, the prices for diamonds state that the kusaris WANT diamonds. and the prices of niobium state that the kusaris don t need it much, or it would be a higher price. - this is what you get for a not too dynamic economy.
basicly i mean, - "can t you wait for the next modupgrade and politely ask igiss to adjust the prices to actually reflect the desired market?" - if not .. why is that so.
but even if i personally don t think there is a need to cut the trade other than pure spite, - here is a suggestion to make it fair:
lisences should be categorized by shipclass cargo size AND type AND ID. ( that is meant to promote faction traders .... i like the idea of promoting a RIGHT to do something more than forbid a player something )
- kusari trading cooperation with proper ID ( samura, kishiro ) / ships ( Transport 10.000.000, Large Transport 20.000.000, big dragon 30.000.000 )
- kusari trading cooperation with proper ID ( samura, kishiro ) but foreign ship ( foreign transport or generic transport like train 50.000.000, large train 75.000.000, adv. train 150.000.000, whale 125.000.000, etc. )
- kusari trading cooperation with proper ID ( samura, kishiro ) and hostile ship ( percheron not allowed or maybe 150.000.000 )
- generic trader or freelancer/zoner with kusari ship ( 200.000.000 )
- generic trader or freelancer/zoner with generic ship ( up to 2500 100.000.000, up to 3000 150.000.000, up to 4000 175.000.000 and up to 5000 200.000.000 )
- generic trader or freelancer/zoner with hostile ship ( percheron not allowed )
numbers, types and prices are more or less random - one should make a complete list of ships - but i guess you get the drift there. anyhow, freighters should NOT need a license as their greatest profit is hardly worth paying any license at all. ( now there are people trading in gunships and battleships, too - thats a problem there of course )