(03-25-2015, 08:30 PM)Sarawr!? Wrote: adding unique RP IDs back into the game won't make things better, unless we revert back to having IDs be considered nothing more than oorp guidelines.
Of course that would be the ideal solution when improving roleplay quality and flexibility is the subject, but I'm certain anyone old enough still remembers the mess it made the last time we tried that, simply due to people's unwillingness to move out of their comfort zones a little bit to at least give it a try before asking for it to be reverted.
Last time it involved the implementation of a fictious entity called "Pilot ID" with no solid in-game representation to back players' claims on it, and when I asked questions I got no answers just things like "your concerns are too early" and "go play the game" as a response. I don't think it was our unwillingness to move out of our comfort zones, rather your unwillingness to respond in value, at least I sure know I'd welcome such change (IDs going ooRP), but not with the crapload of gaps and grey areas the Pilot ID would bring.