(05-14-2015, 08:34 PM)Rhonkar Wrote: Our only hope (Because the author of the soft, Olivier Marcoux, seems to have abandoned the project. He even gave the source code in an open source format : http://sourceforge.net/projects/flcompanion/ If someone is motivated ~~) is that an admin reads this topic and that the problem is corrected.
Thanks, didn't know the program is open-sourced.
I did some debugging and it appears the problem is in DynEconDlg.cpp, specificaly lines 256 to 258.
The condition is always true so it would never get past line 258. All logic for the actual data import from the running game is after that, so it just gets skipped.
Commenting out the above 4 lines results in working data import but may have unknown side effects.
I was able to build the program only in Debug configuration. Building it in Release configuration didn't work and I don't have time to try and fix it.
The resulting .exe appeared to work mostly right and started up much faster. Dynamic import also worked. Only problem I noticed is that the tables are not sortable anymore.
Most of these issues are probably because the project appears to be intended for an ancient version of Visual Studio (6.0) and importing it into 2012 wasn't flawless.
Hopefully, someone with more time on their hands can make it work properly.
I can try to install myself Visual Studio 6 and debug the thing but with no guarantee of success
"It was the 23rd century, mankind's darkest hour. [...]"