(11-21-2015, 12:47 AM)WPeregrine Wrote: Most likely the mentality of the community regarding factions has changed a lot, and with the concept or purpose of the factions changed, the rules and structures that supported the existence of the old style factions was rendered obsolete.
If indies of said faction can do as well as those inside an official faction, then that means that having an official faction serves little purpose for playing said entity.
When folks created the first "roleplay bound" factions, what did they expected of said creations? What purpose does today's community give to factions that exist (purpose other than being the medium to employ the byzantine rule system of factions)?
Interesting questions, I can only venture a guess that factions were a method of identifying varied forms of RP and factional identity whilst providing a banner for those who are interested to rally behind. The next step of a faction, to gain officialdom and greater control over the root faction direction does seem to support my theory.
(11-21-2015, 10:14 AM)Bulldog. Wrote:
(11-21-2015, 09:53 AM)OCV-(M)E(ow)pona Wrote:
(11-21-2015, 09:49 AM)Bulldog. Wrote:
(11-21-2015, 12:00 AM)Laura C. Wrote: Also, people including me in past suggested to give factions some benefits and that could make huge difference. Give factions slightly better cargo restrictions and slighty better gear (10-20 percent would be enough) and you would very likely see much more people interested in joining factions.
That´s what comes first to my mind.
This is a pretty good idea.
Like get ships that are only available to official factions. Larger holds, better class weps and overall better equipment available to them.
The idea sounds cool, but I'm not sure if it can pass. This server is generally built to be pretty balanced in every single aspect, some are better - some are worse, as everyone knows. However it could make people more interested in joining factions and RPing if they did so.
Yes balance it. But Faction vs Faction balance and not Faction vs Indie balance
I'm not certain that giving factions a flat buff would be well received, however a faction specific ship does sound promising, perhaps a choice of a fighter or transport displaying the faction logo?
Well that would be nice. Navy/Police factions get their military ships, while trade and mining factions get their transport/mining ships. Some ships already have logos on them so it can be done for sure. It would be better then nothing