(01-01-2016, 02:49 PM)sindroms Wrote: Kinda sucks when most active members share up to six different factions.
Playerbase can't support the number of factions that currently exist on this server. It's similar to the argument that too many systems spread the dwindling playerbase thin. I'd be all for removing/reducing faction requirements to remain official, however as history shows, all that does is remove the incentive for all factions to remain active.
If you want to incentivize people to fly give out rewards for certain activity goals reached. Cap 8s, Jumpdrives, Cloaks, etc. Reward people for flying more, don't punish them for not flying (especially during a busy time of the year when people are with their families)
It's the job of faction leaders to incentivize their faction members, not the Admins. The factions mentioned have suffered low activity for a long while now, not just during the holidays.
Faction leaders play the game for the sake of playing the game too, you know. That attitude actually reinforces the cult of personality hole which factions fall into that the admin team was trying to avoid last I checked.