Quote:"Target has been lost in scrap field, stop chasing." Read below in main paragraph, please.
So lawfuls need to make some BS RP because unlawfuls aren't willing to play smart and not run to a supposed "hidden" base. It isn't even as bad as the TC is making it out to be. As long as they don't keep seeing the same unlawful or group docking at junker bases in front of them they aren't going to do anything to the Junkers giving the Junkers the ability to take care of it inRP(slap on the wrist and warning to stop being idiots to the combat docking unlawfuls). The argument you are trying to make just feels like you want one side to just ignore aspects of another groups which will just end up hurting RP. Junkers shouldn't have lore shield and I do agree they shouldn't be punished heavily for something they can't really control due to game limitations but they aren't. The way it is set up right now both sides are having to give up a bit of realism instead of just one side.
EDIT: Also, Junker RP is about playing both sides so realistically there should be some RP that puts them at odds with unlawfuls just like there is RP that puts them at odds with lawfuls and having to deal with unlawful groups abusing their stations is a good way to represent this. Diplomacy is a big part of RP in Discovery and Junkers are in a pretty unique place to RP the underworld end of Diplomacy RP and using arbitrary lore shields just makes that opportunity stagnant and boring.