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(02-15-2016, 09:04 PM)Blodwyn ODriscoll Wrote: I do also wonder the purpose of such a change.
What is the reasons behind it ?
Another question that came to my mind, is why keeping sellpoint on shipyard and freeport. I can understand that planets might have a large stock of water, in oceans, glacier, rivers, and so on. But freeports and shipyards ?
And last one : the pricing of water seem also strange to me.
It look like the pricing is linked to the major supplying planet(s) of each house : the farther you 're from it, the higher the rpice is.
However it doesn't take into account the proximity of icd field in space, like the barrier nebula, for example. Or planets outside of house space that would be closer to a base selling water, than the main house space planet that the price is set in accordance to. ( not sure about that tho' ).
It looks to me like you answered your first question already. Freeports exist as trade/supply hubs, and shipyards are built for the express purpose of resupplying spaceships. As to ice fields, if you provide me with a list of all such areas, I can take that into account, but I have no easy access to that information.
(02-16-2016, 12:03 AM)Thyrzul Wrote:
What's with station specifically built at the location they are at with supply source proxmity in mind? Can the removed sale points be restored? Can stations be relocated free of charge due to this change hitting them quite negatively without any owners being at fault?
If you can provide their locations, I can investigate.
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