(07-31-2016, 02:01 AM)Wild Eagle Wrote: Try the X-series or no mans sky and just for the record with flight assist off in ED you move as if engine kill, its combat is far from stale.
The combat in X3 etc is nothing like Freelancer's combat, No Man's Sky isn't even released yet (and will almost certainly not play like Freelancer), and Elite: Dangerous's similarities to Freelancer in terms of mechanics begin and end with the fact that it has (janky) engine kill mechanics. Artificial limits on pitch/yaw, heavy inertia, power management, and the general weirdness overall that defines E:D's clunky combat leave it far in the dust compared to Freelancer's in everything but graphics - and that's without mentioning the fact that you can just combat log in E:D without anyone being able to stop you.