(12-09-2016, 05:18 PM)Titan* Wrote: thats why i keep sayin there should be light-standart and heavy variants of primary turrets but whoo keers? no one
now they trying to balance weapons by looking at ships
There's really no need. This is just nitpicking. Making a lighter version of, say, Rheinland primaries would make them tricky to balance towards the Bismarck because of the potential to not lose core while shooting 4 consistently. The second alternative which is adding plugins to restrict certain guns on certain ships isn't going to happen for such specific and redundant changes. Really, try to use the new Rheinland prims on the Elbe. You'll live.
What about another civilian/generic gun with stats leaning toward DPS end of spectrum? This way the player have more customization in their loadout. Currently the varied stats doesn't mean much when you can only choose between your faction guns and basics, plus factions with high DPS guns have the advantage of being able to choose between DPS (their faction gun) or efficiency (basics).
(btw Bismarck can equip four basics and almost not lose core while shooting 4 consistently)
Basics were nerfed with the energy usage increased on par with faction primaries. So they are not as efficient as they used to be.