Discovery 4.88.6 Patch 4 - Part of the Gameplay Update
FEATURES
- Implemented new impact effects for the Valor, Dragon GB&Cruiser, Gallic Gunboat, Kusari Gunboat and Liberty Siege Cruiser forward guns by @Titan*
- Various effects for auxiliary guns
- Transprt flak effect
- Gunboat dual cerb effect
- Two new engines made by @Auzari
- New effect for Gallic trade lanes made by @Xalrok
- Loadout changes for Event NPCs
- Made Cultist weapons more powerful
- Made event weapons invincible
- Added colored contrails by @Auzari
- Added more FX for events
- Renamed event systems to Uncharted
- Added a few more event systems
- Added Culebra Smelter by Keith T. Maxwell
- Added Kusari cap equipment to Heaven's Gate, human CD ammo on Altair
- Added HN Heavy Transport engine by @Auzari
- Added 2 new cosmetic engines sold on Freelancer bases by @Auzari
- Enabled missions for the Wild
- Enabled Heavy Lifter Cruise animation
- Replaced Cayman's starsphere: still deep orange, but easier to look at
- Replaced Docking Ring missiles with Light Mortars
- Removed EMP turrets from Jump Gates
- Essedarius arcs fixed
- Taurus light, turrets inside the ship, docking ring & satellite & engine fixed
- Rock Badger turrets adjusted for mining (4 symmetrical)
- Akegata transport heavy slots from 2 to 4
- All fighter/bomber/transport debs buffed
- Nomad CMs ammo: 70 -> 125, hit points: 12k -> 120k
- Reinforced cd ammo: 50 -> 70
- Nomad heavy CD: c/p of reinforced cd
- Nomad cd damage: 140 -> 255, reduced power usage, ammo: 70 -> 90
- Liberty light gunboat turrets (stats between solarises and prims)
- Added an impact effect for kusari destroyer turret
- Storta arcs readjusted + shiparch change to turrets
- HAU III price: 30m -> 17m
- Regular scanner range: 8k -> 15k
- Cargo scan range: 2k -> 1k
- dragon cruiser core: medium -> light
- Archer core: light -> medium
- Gammu AI Cruiser core: medium -> light
- Dragon cruiser forward gun power usage: 700k -> 600k
- Zephyr armor: 1.75m -> 1.65m
- Crecy turn rate buff to 22.80
- Defiant arcs buffed, heavy turret slots repositioned
- GB solarises changed
- Screamers & rippers buffed
- All capital weapons' prims balanced (see the forum thread in PvP balance subforum)