(03-23-2017, 10:57 PM)Erzie Wrote: 4.4 Every char must have only one type of ID equipped and they must play to that ID. Nomads are allowed to be engaged by all IDs. In all other cases where these restrictions and allowances conflict with the server rules, the ID overrides the rules.
(03-23-2017, 02:45 AM)Omicron Research Group Wrote: The ORG is a cell of the Order. So... We're a part of the Order if that's what you wanted to know.
And as to why: There are always people who think otherwise, inRP my char (one of the Founders)
thinks that the Order has the right goals and has some good people in it that he doesn't want to
betray.
If you're a cell of the Order, and operate under the Order, working with Outcasts/Nomad sympathizers that the Order would not work with/is hostile to is unacceptable. I'd review the rule shown above, and read the limitations of your ID. I can't imagine how the Overwatch would come down on a science division that wanted to cooperate with their enemies to develop jumphole/jumpgate technology that would permanently affect their home space.
You are aware that the RP is flexibile right ? If they are affiliated with the Order, it doesn't mean they are Order|. An affiliation or an affinity towards a certain doctrine, doesn't really mean you are supportive of the said doctrine. They can have activities outside the Order space without having any further implications. That means diversity, like it or not. You cannot force someone to do something, only because they have a certain affiliation, given to the ingame conditions.
Be open minded mate. It's their choice what they wish to do and with whom they want to work. InRPly.
Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance, incapable of understanding. - Sovereign